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Croat Day Bug - Printable Version

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+---- Thread: Croat Day Bug (/showthread.php?tid=1348)

Pages: 1 2


RE: Croat Day Bug - Grom - 17-03-2016

It just happens there isn't really specific conditions to cause it
happens every time
Does also begin lagging just before the teleport otherwise about 3-5 after the tele and remains consistent till end of round


RE: Croat Day Bug - Trident - 20-03-2016

Confirmed + Heavy lagg /Softcrash + 20+ Players on Infected Selection


RE: Croat Day Bug - Byte - 20-03-2016

(20-03-2016/10:56 PM)Trident Wrote: Confirmed + Heavy lagg /Softcrash + 20+ Players on Infected Selection

Trident
Still not enough info.
Was it the very second infected were picked?
So it was fine after everyone was teleported + the 60 seconds they had to hide?


RE: Croat Day Bug - Trident - 20-03-2016

Yeah, sorry that was rushed it was the very second infected were selected.

Freeze - fine
teleport - fine
the 60 odd seconds it gives until selection is done is fine aswell

The VERY Second the infected are selected is when it happens


RE: Croat Day Bug - Dobby - 22-03-2016

I got told to post here after someone did Croat day so Byte can know exactly what happend,

Warden chose Croat day it was fine until the 2 infected were chosen then there was unplayable lagg the rest of the round until Mcloving slayed all


RE: Croat Day Bug - Ownaj - 22-03-2016

Known problem, this needs to be removed and reworked as it cannot be played. As soon as this day is played the zombies either kill themselves or an admin has to slay all. Once the day starts the server begins to lag and becomes unplayable within 2 seconds and from there on out until that round is over the server plays on basically 10000 ping with incredible lag etc etc.


RE: Croat Day Bug - Luke - 23-03-2016

-For logging purposes.
Byte activated for testing purposes on Lego_v8, was fine until the 2 infected got picked which crashed the server.


RE: Croat Day Bug - Luke - 23-03-2016

After some trouble shooting and testing we seem to have fixed this. It was related to the zombies movement speed (the command for it specifically) we've used a different command for movement. Let us know if it bugs out again.

See:
https://www.invexgaming.com.au/showthread.php?tid=1578

Moving to solved.