[JAILBREAK] Limiting Special Days More - Printable Version +- Invex Gaming - Gaming Community (https://invex.gg) +-- Forum: General (https://invex.gg/forumdisplay.php?fid=11) +--- Forum: Suggestions (https://invex.gg/forumdisplay.php?fid=71) +---- Forum: Implemented (https://invex.gg/forumdisplay.php?fid=104) +---- Thread: [JAILBREAK] Limiting Special Days More (/showthread.php?tid=3349) Pages:
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RE: Limiting Special Days More - PoosKi - 19-10-2016 (19-10-2016/05:16 PM)Seth Wrote: Just to bump this thread. A heap more warden's are doing 3x special days and it's awfully annoying. As suggested in the start of the thread, maybe one special day per warden, or even better a 2-3 day cool-down between special days (excluding last day maybe) I have a better idea my homie slice. How this works: 1 of each special day per map (e.g: 1 warday, 1 TDM, 1 HG) 1-2 round gap between special days (so they can't be spammed) Seth RE: Limiting Special Days More - Seth - 19-10-2016 @"KinG" yea dude, thats something i was thinking of something just to break up these special days. RE: Limiting Special Days More - Tick - 29-12-2016 Yep just quickly coded it up for you Seth There will be no bugs so don't bother trying because I don't make mistakes. So now after every special day there has to be a normal day which includes the first round, the forced freeday. |