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[JAILBREAK] Limiting Special Days More - Printable Version

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RE: Limiting Special Days More - PoosKi - 19-10-2016

(19-10-2016/05:16 PM)Seth Wrote: Just to bump this thread. A heap more warden's are doing 3x special days and it's awfully annoying. As suggested in the start of the thread, maybe one special day per warden, or even better a 2-3 day cool-down between special days (excluding last day maybe)

(BUMP FYI)

I have a better idea my homie slice.

How this works:
1 of each special day per map (e.g: 1 warday, 1 TDM, 1 HG)
1-2 round gap between special days (so they can't be spammed)

Seth


RE: Limiting Special Days More - Seth - 19-10-2016

@"KinG" yea dude, thats something i was thinking of something just to break up these special days.


RE: Limiting Special Days More - Tick - 29-12-2016

Yep just quickly coded it up for you Seth
There will be no bugs so don't bother trying because I don't make mistakes.
So now after every special day there has to be a normal day which includes the first round, the forced freeday.