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Combat surf hand glitch - Printable Version

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+---- Thread: Combat surf hand glitch (/showthread.php?tid=5301)

Pages: 1 2


RE: Combat surf hand glitch - Byte - 18-05-2017

This is now been fixed.
All servers: 1v1, Jailbreak, Surf
Have had the following changes:
- New plugin controlling setting of player models/arms
- Store playerskins module updated
- RG (gloves plugin) updated

ON T side you should see the normal T skins.
ON CT side you should see the SWAT CT arms (me and Razor picked this but it can be changed).

I'm leaving this thread open to discuss some of the bugs.

Bugs:
  • After changing gloves from skinned to default, the gloves will stack for the rest of that round. However, if then keep default gloves on it will work forever. Skinned gloves always work.
  • After joining the server fresh, gloves will stack until next round. (Need confirmations)
  • Player models in store now take a small time 0.5 seconds to switch from default CT/T models to whatever custom player model you have. Did this always happen or is this new? Either way can probably be fixed in a neat way. (Need confirmations)
  • Store stuff broken? Razor perhaps found some trails bugs? Is this new? (Need confirmations).
  • I need people to test 'Zombie Day' on Jailbreak as player models change mid round. See for any bugs in first person/third person.
Please note I only want info about new bugs, don't confuse this with old bugs etc.
Also look at suggestions section for new glove relation suggestions.


RE: Combat surf hand glitch - Crona - 23-05-2017

Byte glove problem is still happening apparently https://www.invexgaming.com.au/showthread.php?tid=6973


RE: Combat surf hand glitch - ev0 - 23-05-2017

Crona this thread was still open so all relevant bugs with this fix was to be posted in this thread either way. Masta


RE: Combat surf hand glitch - Byte - 23-05-2017

(23-05-2017/10:17 AM)Crona Wrote: Byte glove problem is still happening apparently https://www.invexgaming.com.au/showthread.php?tid=6973

Yes I am aware there are various issues atm (side effects).
PS: I don't need to be tagged in bug reports/suggestions. I see them all.


RE: Combat surf hand glitch - Masta - 23-05-2017

Byte ev0 sorry didn't realize this thread was still here.


RE: Combat surf hand glitch - Byte - 26-05-2017

Fixed, RG updated to V1.12:
  • Removed n_arms_fix
  • T arms appearing on CT side (stacking)
  • Regular gloves + custom gloves (stacking)
  • Spawning too early (stacking)
  • Spectators not receiving full updates in time (results in stacking or glitches)
  • Fixed gloves randomly floating in air at originĀ if changed within specific time period (Thanks Squidward)
  • Basically fixed everything.
If we get another glove bug, I'm going to slit my fucking wrists

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