New Team Join/Team Balance Plugin - Printable Version +- Invex Gaming - Gaming Community (https://invex.gg) +-- Forum: Counter-Strike: Global Offensive (https://invex.gg/forumdisplay.php?fid=141) +--- Forum: Jailbreak (https://invex.gg/forumdisplay.php?fid=137) +--- Thread: New Team Join/Team Balance Plugin (/showthread.php?tid=6530) |
RE: New Team Join/Team Balance Plugin - PoosKi - 12-11-2017 I feel as the current 1:3 is fine but some maps could do with it at like 1:2. (Undertale, and Obama) RE: New Team Join/Team Balance Plugin - Leevie - 12-11-2017 (12-11-2017/05:21 AM)PoosKi Wrote: I feel as the current 1:3 is fine but some maps could do with it at like 1:2. (Undertale, and Obama) what about 2:5 for those maps? RE: New Team Join/Team Balance Plugin - Andi - 12-11-2017 2:5 seems logical for maps like undertale, obama and clouds The rest should be in normal ratio as its not that easy to rebel RE: New Team Join/Team Balance Plugin - Jared Fraser - 12-11-2017 ^^^^ RE: New Team Join/Team Balance Plugin - Squidward - 12-11-2017 the 1:3 guard to prisoner ratio is fine, maps can be pretty easily handled by ct's on most occasions unless all the t's come together to rebel, it's pretty even and Byte, is it possible to still use my idea of 1 !guard command mentioned above, or will commands be spread out across multiple words? definitely not 1:2 tho, way too many guards + there probably wont be enough players who actually have a mic to be able fill the team on a lot of occasions RE: New Team Join/Team Balance Plugin - Andi - 12-11-2017 Also to point out that basic cs skills help a lot when you playing as ct. So its not really depends on the ratio, as individuals skills plays a lot of affects in this case. RE: New Team Join/Team Balance Plugin - Byte - 12-11-2017 PoosKi @"Sausage" I like this idea. So have a file where a specific ratio can be specified per map. And then we can have 1:3 for most maps and 1:2.5 for the maps where CT's need that bit of extra help. Good idea! (12-11-2017/12:14 PM)Squidward Wrote: the 1:3 guard to prisoner ratio is fine, maps can be pretty easily handled by ct's on most occasions unless all the t's come together to rebel, it's pretty even There will be multiple commands which will all work. In addition to that, I will add a '!jbtb' command (short for Jailbreak Team Balance, the plugin name) which will bring up a menu with all the commands to do for those that prefer to use a menu system. RE: New Team Join/Team Balance Plugin - asriel - 12-11-2017 clouds 1:1 imo. RE: New Team Join/Team Balance Plugin - Will - 12-11-2017 (12-11-2017/06:13 PM)ginshu Wrote: clouds 1:1 imo. Nah if you have good cts its easy to stop rebels, I think on these maps maybe try to make it so there is always (when possible) an experienced player on ct (based on ct pt not pt). Maybe like 8k+ pt. RE: New Team Join/Team Balance Plugin - TeMpt - 12-11-2017 this seems nice xD |