Bunnyhop Speed - Printable Version +- Invex Gaming - Gaming Community (https://invex.gg) +-- Forum: Counter-Strike: Global Offensive (https://invex.gg/forumdisplay.php?fid=141) +--- Forum: Jailbreak (https://invex.gg/forumdisplay.php?fid=137) +--- Thread: Bunnyhop Speed (/showthread.php?tid=5767) |
RE: Bunnyhop Speed - Vinyl - 01-02-2017 It would be pretty funny seeing someone prehop for awhile in their cell then boost off. I like the idea of a buff but not uncapped. RE: Bunnyhop Speed - coach davis - 01-02-2017 I'm too good already so you should cap it at 90% so I can have a challenge RE: Bunnyhop Speed - n8 - 01-02-2017 A special day of this would be cool. However i would keep it as it currently is, for the normal days, adding more speed could cause a few problems :3 RE: Bunnyhop Speed - Triple - 01-02-2017 (01-02-2017/04:17 PM)Vinyl Wrote: It would be pretty funny seeing someone prehop for awhile in their cell then boost off. I like the idea of a buff but not uncapped. Yeah that is the thing :p Maybe we can add back round modifiers and get rid of walking day? The other days were enjoyable, walking day was the only bad one. RE: Bunnyhop Speed - Jettman4 - 01-02-2017 130% would be nice RE: Bunnyhop Speed - Forgotten - 01-02-2017 (01-02-2017/04:23 PM)TripleCDawg Wrote:(01-02-2017/04:17 PM)Vinyl Wrote: It would be pretty funny seeing someone prehop for awhile in their cell then boost off. I like the idea of a buff but not uncapped. 1. Low Grav 2. Uncapped Bunny Hopping I NEVER saw the "fast speed" round modifier or whatever it was called used. RE: Bunnyhop Speed - Pedo Bear - 01-02-2017 (01-02-2017/08:10 AM)TripleCDawg Wrote: Personally I think if it was raised it would make it too easy to rebel and it wouldn't really suite jailbreaks playstyle tbh. ^ some players can already rebel by Bhoping past bullets and killing CT's so giving them more speed would just make it like a walk in the park for the T's RE: Bunnyhop Speed - polarbear - 01-02-2017 raise it slightly, not too much, it leaves people to just bhop in small spaces and build up spd imo RE: Bunnyhop Speed - jfanG - 01-02-2017 Keep it how it is, however I like the idea of the round modifier RE: Bunnyhop Speed - Scouts - 01-02-2017 I agree with n8, I think it's perfect how it is. It's already hard enough to hit a hopping jet packing rebeller, let alone one that becomes a blur on your screen. |