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[NEED HELP] killing into lr in jb - Printable Version

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+---- Thread: [NEED HELP] killing into lr in jb (/showthread.php?tid=8601)

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RE: killing into lr in jb - Kaos - 23-11-2017

CT31: If a WARDEN is playing a game with non-rebelling PRISONERS and there are only TWO non-rebelling PRISONERS remaining, the GUARDS/WARDEN MUST NOT kill those two PRISONERS (even if it is a part of the game) until other rebelling PRISONERS are found/killed/forgiven.
If there are 3 T's remaining, 2 non rebellers and 1 T rebelling, the 2 T's not rebelling should not be killed unless they actually rebel like run away or try to kill a guard NOT if they move on the spot or something stupid that these Nazi kill hungry kids always kill people for.

And also, I hear people say "You cannot be forgiven for losing a game". Is this actually true or not because I've never seen it in the rules but people always say it.


RE: killing into lr in jb - asriel - 23-11-2017

if you lose the game you get the consequences dumb cunt


RE: killing into lr in jb - Kaos - 23-11-2017

(23-11-2017/01:26 PM)ginshu Wrote: dumb cunt

ok then lmao? then why do people always get forgiven for losing 4 corners, dumb cunt


RE: killing into lr in jb - fluxxx - 23-11-2017

(23-11-2017/01:31 PM)Kaos Wrote:
(23-11-2017/01:26 PM)ginshu Wrote: dumb cunt

ok then lmao? then why do people always get forgiven for losing 4 corners, dumb cunt

Because most of the time they are being forgiven for knifing the vent/escaping through it


RE: killing into lr in jb - Byte - 23-11-2017

(23-11-2017/12:41 PM)Kaos Wrote: And also, I hear people say "You cannot be forgiven for losing a game". Is this actually true or not because I've never seen it in the rules but people always say it.

Warden should say what prize or consequence is.
If they forgive people for losing but they've killed others or kill others that is just plain favouritism.
That is if they play the skill game/choice game normally.
If they rebel somehow then they're KOS anyway.


RE: killing into lr in jb - Forgotten - 23-11-2017

(23-11-2017/12:41 PM)Kaos Wrote: If there are 3 T's remaining, 2 non rebellers and 1 T rebelling, the 2 T's not rebelling should not be killed unless they actually rebel like run away or try to kill a guard NOT if they move on the spot or something stupid that these Nazi kill hungry kids always kill people for.

This is wrong, if someone moves on the spot when button frozen you are a rebel no matter what (doesn't matter how little the movement was, if Guards chose to be nazi they can be). Therefore, if you have 2 non-rebelling Prisoners and 1 rebelling, then when one of the non-rebelling Prisoners moves they will be a rebel and can be killed.

T1: PRISONERS must follow orders given by the WARDEN and GUARDS or they are considered rebellious and may be killed.

Rebelling isn't just running away or knifing a guard, etc.


RE: killing into lr in jb - Forgotten - 23-11-2017

(23-11-2017/10:07 AM)pepedoge. Wrote: Can we add the rule that we the guard must prioritise non rebelling t's for LR.

For example if there are two non rebels and one rebel, and one of the non rebels moves an inch you cannot kill them because there is a T that is rebelling?

Sorry if that doesn't make sense. Forgotten?

Also I think to bring the rule back where you can kill into LR with roulette and other games like that would be a good idea.

Also it's fine how it is, I'd just kill the first rebeller I see and get it over with, like I said in the post above if you move you are still classified as a Rebel.

Also the rule you suggested isn't ideal, imagine if there was already a Rebel and there was a non-rebelling Prisoner who ran off, it'd be stupid not to kill him just because there was already a previous rebeller that's still alive that we have to wait and kill.


RE: killing into lr in jb - Kaos - 23-11-2017

i wasnt say thats the rules you autist, i was just making a point


RE: killing into lr in jb - Forgotten - 02-12-2017

The replies in this thread pretty much give you your answer.

Solved.