Jailbreak TDM Round not Ending - Printable Version +- Invex Gaming - Gaming Community (https://invex.gg) +-- Forum: General (https://invex.gg/forumdisplay.php?fid=11) +--- Forum: Support and Bug Reports (https://invex.gg/forumdisplay.php?fid=116) +---- Forum: Solved (https://invex.gg/forumdisplay.php?fid=117) +---- Thread: Jailbreak TDM Round not Ending (/showthread.php?tid=1070) |
Jailbreak TDM Round not Ending - Byte - 19-02-2016 Current bug with TDM. If TDM is left enabled (Warden never toggles it off) and all T's die and there is more than 1 CT alive (2+ CT's alive) then round wont end because technically all players are enemies. I need to add an auto toggle off when last T dies or when only one team remains standing. For Byte - TDM - Trident - 19-02-2016 nice. needs it RE: For Byte - TDM - Hello World - 19-02-2016 Merged threads to prevent duplicates RE: Jailbreak TDM Round not Ending - Hello World - 19-02-2016 [SM] [0] Line 1512, C:\BytesPc\xoxo\ornopay\csgo\addons\sourcemod\scripting\wardentools.sp::OnTakeDamage() [SM] Native "GetClientTeam" reported: Client index 0 is invalid [SM] Displaying call stack trace for plugin "wardentools.smx": [0] Line 1517, C:\BytesPc\xoxo\ornopay\csgo\addons\sourcemod\scripting\wardentools.sp::OnTakeDamage() N.B I fixed up your directory name RE: Jailbreak TDM Round not Ending - Byte - 19-02-2016 All fixed. https://www.invexgaming.com.au/showthread.php?tid=1073 |