Lego infected day is messed up - Printable Version +- Invex Gaming - Gaming Community (https://invex.gg) +-- Forum: General (https://invex.gg/forumdisplay.php?fid=11) +--- Forum: Support and Bug Reports (https://invex.gg/forumdisplay.php?fid=116) +---- Forum: Solved (https://invex.gg/forumdisplay.php?fid=117) +---- Thread: Lego infected day is messed up (/showthread.php?tid=1668) Pages:
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Lego infected day is messed up - Grom - 27-03-2016 To put it to your this way for some reason during a virus outbreak we cannot jump into this place in the screenshot which I think is due to gravity of the infected and we can't get the final t Is there a way to change this? Funny but shouldn't be allowed http://steamcommunity.com/sharedfiles/filedetails/?id=653713238 This is that little cubical next to the lower level of soccer I would also like to add there is a new bug that is making infected hp be 100 for some reason Byte or Hello World plz fix RE: Lego infected day is messed up - Big Moist - 27-03-2016 And the infected is carrying on through rounds, we changed mapped it continued through maps, so @gutter had to restart server and some infecteds sign didn't show up. RE: Lego infected day is messed up - Byte - 27-03-2016 (27-03-2016/03:33 PM)Grom Wrote: To put it to your this way for some reason during a virus outbreak we cannot jump into this place in the screenshot which I think is due to gravity of the infected and we can't get the final t There isn't much we can do about that. I'll see if its possible to fix but if not the last survivor can't delay. As for infected hp being 100 its because the plugin is soft crashing before the HP is set (i'll fix this as I see some bugs in the error report). (27-03-2016/03:37 PM)Big Moist Wrote: And the infected is carrying on through rounds, we changed mapped it continued through maps, so @gutter had to restart server and some infecteds sign didn't show up. Same reason as the 100hp, the plugin is soft crashing before it resets everything for the new round. RE: Lego infected day is messed up - Byte - 27-03-2016 Okay so the HP given to infected staying at 100 and the infected carrying over to other rounds were both caused by the same bug (which is an error caused when trying to strip all weapons away from newly infected players). I pushed a small update that should fix it. So can people confirm that weapons are being properly removed from players that get infected. These two bugs shouldn't happen anymore. I'll look into the unreachable areas issue later. Grom RE: Lego infected day is messed up - gutterfucker - 27-03-2016 Another bug also occurred where no players took damage, pretty sure Croatian day caused it (I may be mistaken) but slaying @all didn't fix the problem, and nor did mapchange (weirdly). Had to restart the server, which fixed it. The bug showed up after a Croatian round, IIRC. RE: Lego infected day is messed up - Byte - 27-03-2016 (27-03-2016/07:40 PM)gutter Wrote: Another bug also occurred where no players took damage, pretty sure Croatian day caused it (I may be mistaken) but slaying @all didn't fix the problem, and nor did mapchange (weirdly). Had to restart the server, which fixed it. @"gutter" Did this happen just then? After my post about the update? If so, you are saying the round after the virus day, no players could damage each other? Also you said that some infected players kept their weapons? RE: Lego infected day is messed up - Big Moist - 27-03-2016 Also people were getting infected and still had their guns, they could then shoot non infected to infect them. Byte RE: Lego infected day is messed up - Byte - 27-03-2016 (27-03-2016/07:58 PM)Big Moist Wrote: Also people were getting infected and still had their guns, they could then shoot non infected to infect them. Byte If so, which infection (the initial 2) or other infected down the track? Which gun did they keep? (Primary or secondary, any exact guns?) Did the player who kept their guns have a lot of weapons or only a few. Need useful info... RE: Lego infected day is messed up - Big Moist - 27-03-2016 (27-03-2016/08:13 PM)Byte Wrote:(27-03-2016/07:58 PM)Big Moist Wrote: Also people were getting infected and still had their guns, they could then shoot non infected to infect them. Byte This was around 2-3 o'clock today. I think it was @gutter who had the gun as infected. It was a secondary and they weren't the first 2, RE: Lego infected day is messed up - Byte - 27-03-2016 Can you guys read my response then. I UPDATED THE PLUGIN 2 HOURS AGO (and did some minor testing). Please wait for issues to happen again so we can see if the bugs mentioned are fixed. |