New T Playtime Requirements - Printable Version +- Invex Gaming - Gaming Community (https://invex.gg) +-- Forum: Counter-Strike: Global Offensive (https://invex.gg/forumdisplay.php?fid=141) +--- Forum: Jailbreak (https://invex.gg/forumdisplay.php?fid=137) +--- Thread: New T Playtime Requirements (/showthread.php?tid=2233) Pages:
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New T Playtime Requirements - Byte - 24-04-2016 You now must play 60 minutes total on T side to be able to join the CT side. This applies to all current players and all future players. However, admins will be manually approving players who can warden/know how to guard. Hopefully most regulars will be approved over the next few days. You can use the command: !mypt To check how many minutes you have played on the T team. RE: New T Playtime Requirements - daquan - 24-04-2016 Does this mean that there is now a database that tracks clients playtime on jailbreak? RE: New T Playtime Requirements - Triple - 25-04-2016 Could i possibly make a suggestion to increase the time. Even after 60 mins there are still some very inexperienced CT's who do stuff like camp armoury and just general rules they do not know about. I was thinking maybe something around 5 hours on T. RE: New T Playtime Requirements - gandalf - 02-05-2016 I must agree with you triple, tho having 5 hours will stop alot of snart players joining the ct side aswell RE: New T Playtime Requirements - n8 - 02-05-2016 gandalf 5 hours is a long time, but to be honest it will benefit the server as we will have experienced ct's RE: New T Playtime Requirements - Triple - 02-05-2016 It could be 3 maybe, i feel like that is a reasonable time. RE: New T Playtime Requirements - Byte - 02-05-2016 We can modify the time required as needed. Stats are still being tracked past 60 minutes so it won't be much of a hassle. So are there many new inexperienced guards? The main reason this plugin was added was to stop completely new players (or people who join only to freekill) as they aren't going to play 60 minutes only to join CT, mass freekill and be banned. Also keep in mind that some players who join might already be good at Jailbreak and know all the rules and making them wait longer might bore them and encourage them to leave so it can't be super high. RE: New T Playtime Requirements - gandalf - 02-05-2016 True tho what i mighgimplement as an admin anyone without the sufficent experience instead of ctbanning them i will set there playtime bacj to 30 to allow them to learn the rules and a ban wont be held on there record Byte what do you think? RE: New T Playtime Requirements - Byte - 02-05-2016 (02-05-2016/06:34 PM)gandalf Wrote: True tho what i mighgimplement as an admin anyone without the sufficent experience instead of ctbanning them i will set there playtime bacj to 30 to allow them to learn the rules and a ban wont be held on there record Byte what do you think? No you shouldn't do that. The !setpt command will be removed soon, it was only there to manually approve guards when we first added the plugin. You should still CT ban guards that are inexperienced. RE: New T Playtime Requirements - gandalf - 03-05-2016 Ok! Sir bytey mc Byte face |