[JAILBREAK] Special day suggestion - Printable Version +- Invex Gaming - Gaming Community (https://invex.gg) +-- Forum: General (https://invex.gg/forumdisplay.php?fid=11) +--- Forum: Suggestions (https://invex.gg/forumdisplay.php?fid=71) +---- Forum: Rejected (https://invex.gg/forumdisplay.php?fid=105) +---- Thread: [JAILBREAK] Special day suggestion (/showthread.php?tid=3098) |
Special day suggestion - frantic - 12-06-2016 Highlander style, "there can only be one!" So for those who haven't watched the movie, for every kill you should gain their health plus whatever they have accumulated and fully gain your own. this would add an interesting twist to the hunger games special day as the hiding expert campers would have 100 health, but the active hunters could be sitting on 1000 plus! This will open it up to people who are not map experts and give less incentive to team up. So while a camper gains nothing an active hunter could shoot another, gain 100 resetting his health to 200 then finds another active hunter with 3 kills(400 health) kills him and goes to 600 health etc. This would reward the ones who put their buts on the line and encourage less camping. E.g Say 35 players, and Highlander is called, 3 campers hide in vents or gaps etc and there are 5 in total left when the beacon comes on , the campers are 100 health, the 2 hunters are sitting on 1500 health each having killed 15 others. Should make for fun! RE: Special day suggestion - DESTINY - 12-06-2016 I think it would it would be hard to implement Byte Hello World RE: Special day suggestion - Forgotten - 12-06-2016 Eh This should be its own special day, not apart of HG, plus this would be very hard. RE: Special day suggestion - Razor - 12-06-2016 This would be hard to do but probably a favourite. RE: Special day suggestion - Jessxox - 12-06-2016 That sounds like a sick game but i doubt anyone is gonna bother implementing it brother r.i.p RE: Special day suggestion - Byte - 12-06-2016 I'll implement this, sounds sick. Zombie day was annoying to implement but I still did it. I have an idea, what if there is a damage modifier as you gain kills? Ie if you kill a bunch of people your bullets start doing idk 20%-%100% more damage? So hp and damage start building up. Maybe knife kills or kills with shitty weapons could increase damage modifier more? This would probably work best as a separate day with armoury weapons (ie no weapon spawns). There is also another idea (which is kind of like a variation). There are checkpoints of time (ie every 1 minute), if you don't have a kill within a checkpoint your hp is halved. And you keep going. So even though you never die, you become weaker and weaker every minute or 30 seconds or whenever. People would start at lets say 400 hp to make it interesting. RE: Special day suggestion - PoosKi - 13-06-2016 Amazing idea dude Looking forward to play this Byte RE: Special day suggestion - Tick - 27-12-2016 Rejected. |