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Maps from CSS you would like to see on CSGO - Printable Version

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Maps from CSS you would like to see on CSGO - Hello World - 21-06-2015

Anyway have any maps they would like to see on CSGO from CSS?

Im going to start porting some maps over so happy to take a few suggestions, especially ones that could be implemented on thsi server


RE: Maps from CSS you would like to see on CSGO - sacci - 21-06-2015

surf_dust_fury_V1 - http://css.gamebanana.com/maps/186003
surf_10x_final - http://css.gamebanana.com/maps/7214
surf_greatriver_remix_csgo_r2_fix (Old Greatriver) - https://steamcommunity.com/sharedfiles/filedetails/?id=151963313


RE: Maps from CSS you would like to see on CSGO - ev0 - 21-06-2015

10x and old griver are already ported as far as I know.


RE: Maps from CSS you would like to see on CSGO - Byte - 21-06-2015

There is a really nice one that is ported but was horribly ported (ramps and stuff all broken).
I'll try to find it.


RE: Maps from CSS you would like to see on CSGO - Hello World - 22-06-2015

Firstly, what was I thinking when I posted the thread. I left so many grammatical and punctuation errors.Secondly, I'll start having a look at these on Thursday/Friday. I have seen 10x and old griver around but I'll compare them to what you have linked.


RE: Maps from CSS you would like to see on CSGO - Luke - 28-07-2015

Okay so we all know the dust2 overcore is hated and loved by some people, but its only hated because of how easy it is to telecamp (i think). I played a different version on a old surf server that basically lets you easily continue momentum when you go through teles at bottom and jail (i.e barely any telecamping). Thought it might be a good solution to the problem. If its a possibility would be happy to test it with you guys. Cheers
http://csgo.gamebanana.com/maps/182478


RE: Maps from CSS you would like to see on CSGO - -B1 - 28-07-2015

Old griver would be gr8 m8 i r8 8/8


RE: Maps from CSS you would like to see on CSGO - gutterfucker - 28-07-2015

(28-07-2015/12:29 AM)OptiK Wrote: Okay so we all know the dust2 overcore is hated and loved by some people, but its only hated because of how easy it is to telecamp (i think). I played a different version on a old surf server that basically lets you easily continue momentum when you go through teles at bottom and jail (i.e barely any telecamping). Thought it might be a good solution to the problem. If its a possibility would be happy to test it with you guys. Cheers
http://csgo.gamebanana.com/maps/182478

This really sounds great, I'd love to see it replace our current dust2_overcore.

(28-07-2015/05:57 PM)-B1 Wrote: Old griver would be gr8 m8 i r8 8/8

heck yes please


RE: Maps from CSS you would like to see on CSGO - Hello World - 29-07-2015

We had old griver but Byte decided to remove it because too many people struggled with it.

I'm down for the dust map though, if you just want it for increased telehopping we could change the one we have now tho


RE: Maps from CSS you would like to see on CSGO - gutterfucker - 29-07-2015

(29-07-2015/01:27 PM)reminiscences Wrote: We had old griver but Byte decided to remove it because too many people struggled with it.

I'm down for the dust map though, if you just want it for increased telehopping we could change the one we have now tho

May as well trial the one OptiK had in mind first and then if it's unsuitable simply edit ours.