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[JAILBREAK] Spawn freekilled t's - Printable Version +- Invex Gaming - Gaming Community (https://invex.gg) +-- Forum: General (https://invex.gg/forumdisplay.php?fid=11) +--- Forum: Suggestions (https://invex.gg/forumdisplay.php?fid=71) +---- Forum: Rejected (https://invex.gg/forumdisplay.php?fid=105) +---- Thread: [JAILBREAK] Spawn freekilled t's (/showthread.php?tid=9467) |
Spawn freekilled t's - MillionsOfPeach - 20-12-2017 So we have a bunch of fucking idiots who constantly CT when they are inexperienced or are just brain dead and constantly freekill. We should change it that if an admin is on, they spawn the freekilled player. It's fucking ridiculous getting freekilled early on in the game and having to wait 10 minutes to play another round. RE: Spawn freekilled t's - Byte - 20-12-2017 -1. First of all if admins aren't on this can't happen. Admins won't always be able to know if a kill was a freekill or not. They can't just respawn you if you say "I got freekilled". One option that is possible is a plugin that allows a CT to do !freekill. Once they do a menu will show up with a list of all T's they've killed in that round (that are currently dead) in the last say 30 seconds (or minute). Then, they can check/uncheck all the T's they happened to freekill (in case there were multiple ones). Finally, they press confirm, all those T's are respawned in their last location and the CT is slayed. Just an idea I had. RE: Spawn freekilled t's - squief - 20-12-2017 (20-12-2017/07:28 PM)Byte Wrote: -1. Thats a good idea +1 ^^ RE: Spawn freekilled t's - Squidward - 20-12-2017 hmm, I’m not sure about that !freekill command. There’ll be plenty of occasions where a freekill occurs, and the T’s are then moved/already moving, so that when the T is respawned, they could abuse the fact that they’re behind ct’s, and knife them in the back without knowing Edit: this is pretty minor, but while they’re dead, the t’s could also get information like ct locations, broken vents and whether cells are opened, all of which would assist in rebelling Edit 2: the snitch plugin would also have to be fixed before this is implemented, since all dead players can see the snitch menu, and who the snitch was, which will definately be abused RE: Spawn freekilled t's - Jared Fraser - 20-12-2017 I think system is fine as it is now, if someone freekills and doesnt slay just abuse report if no admins are on, system seems to work allthough a !freekill command would be cool RE: Spawn freekilled t's - DJC - 20-12-2017 Byte have the kzg plug in where if CT’s kill a t they have to say what they did in order for the kill RE: Spawn freekilled t's - MillionsOfPeach - 21-12-2017 That plug in would be great Byte and I know what you're saying. But at the moment if an admin is on and does witness someone freekill they aren't allowed to respawn someone, and they should be. It's just stupid they can't. |