Jailbreak LR! - Printable Version +- Invex Gaming - Gaming Community (https://invex.gg) +-- Forum: General (https://invex.gg/forumdisplay.php?fid=11) +--- Forum: Support and Bug Reports (https://invex.gg/forumdisplay.php?fid=116) +---- Forum: Solved (https://invex.gg/forumdisplay.php?fid=117) +---- Thread: Jailbreak LR! (/showthread.php?tid=954) |
Jailbreak LR! - Road To Admin - 10-02-2016 When LR is triggered by a Terrorist in some cases if the CT wins after, russian roulette or deagle toss, LR seems to take away the Ct's weapons and if its 2 T vs 1 CT the second Terrorist can just rebel and easily win the game without much interference with the CT due to lack of weapons. This annoying glitch must be fixed So that the CT can get his weapons back to atleast stand a small chance against rebels. I have seen this happen to me and others during my time on jailbreak and i believe this shouldn't happen and my keep terrorists away from thinking about rebelling RE: Jailbreak LR! - Byte - 10-02-2016 The last request plugin we are using is very basic/standard plugin. I have plans to completely rewrite it using a bunch of features from the eventmod plugin on surf. This will also let me port over a lot of new LR's (nade only, noscope, random pistol hs only, lifedrain, invisible fight, etc). Eventmod also has a weapon store which can save then give you back weapons which I could use for T's and CT's after each LR. Could also do the same thing with HP/Armour. But yeah that would take some time so its not going to be added for some time. RE: Jailbreak LR! - Grom - 11-02-2016 Or we could just add armour to the t when we do things like shot for shot and it could be all g 50% of the time all the timelr |