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RK Disabled - Printable Version

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RK Disabled - Bot Invex - 24-12-2017

We are trying to fix the high number of recent 1v1 crashes.

Changes:
  • RK has been disabled.
  • SteamWorks has been updated to the latest version.
Please let us know if you witness a server crash.


Thank you.


RE: RK Disabled - Byte - 26-12-2017

With this plugin disabled, there have been 0 crashes in 46 hours now.
I will shortly be readding this plugin back to double check if the recent RW/SteamWorks updates haven't fixed the issue.
If the crashes start again we know what the cause is and we can start working on a fix that works with Multi1v1.
I'll edit this post when the plugin is readded.

EDIT: As of this edit. RK is back on 1v1. We'll see if it crashes again.


RE: RK Disabled - Byte - 27-12-2017

Plugin back on and another crash within 6 hours of server being up.
Unfortunately I don't know exactly what part of the plugin is causing the crash.
It would be amazing if the person who last uses the plugin would add me on steam to let me know what they were trying to do when the crash happened but so far all private profiles who don't add anyone -_-


RE: RK Disabled - Byte - 27-12-2017

Wassabi (guy used knife when crash occurred) got back to me.

He said:
- Used !knife to pick karambit (he had previously picked other knives in previous rounds)
- His opponent was dead, he was alive picking a knife
- There was some time left in the round (no round end)
- Plays with all options enabled so could have been any round

As of 12:00PM 27/12/2017, put up a new version of knife "Rems Knives (!rk)" (1.03-dev2).
Sever has 40 mins uptime right now.
This version fixes a bug where Zeus rounds (having a Zeus) would cause the knife to not be equipped.
This may have been the cause of the bug *fingers crossed*.
We'll see how long we can last until the next crash.

EDIT: Looks like it crashed at ~12:25PM, but I think I'll see if it crashes again since I put the plugin up without a restart.


RE: RK Disabled - Byte - 27-12-2017

Yeah another crash after ~2 hours of uptime.
Now I'm going to try setting sm_rk_giveinstantly to 0.
Starting 2:57 PM.
Meaning knives only change when you spawn and not when you pick a new knife.
We'll see if this fixes it.