<?xml version="1.0" encoding="UTF-8"?>
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	<channel>
		<title><![CDATA[Invex Gaming - Gaming Community - Server Announcements]]></title>
		<link>https://invex.gg/</link>
		<description><![CDATA[Invex Gaming - Gaming Community - https://invex.gg]]></description>
		<pubDate>Tue, 28 Apr 2026 00:13:27 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Jailbreak Admin Applications Open]]></title>
			<link>https://invex.gg/showthread.php?tid=11489</link>
			<pubDate>Sun, 03 Nov 2019 06:01:45 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=11489</guid>
			<description><![CDATA[With the launch of the Jailbreak server we are looking for admins to join the admin team.<br />
<br />
Keep in mind that previous admins that were 'demoted' were only demoted due to the 1 year gap since we had shut down. All applicants will be considered but to start off we will only be looking at a few admins and past admins will be sought after.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We are looking for:</span><ul class="mycode_list">
</li>
<li>6-8 Jailbreak Admins (although we will start with less initially)<br />
</li>
<li>1 Jailbreak Head Admin (this position will be filled last and picked from one of the current admins).<br />
</li></ul>
Please apply if interested.<br />
<br />
Serious applications only.]]></description>
			<content:encoded><![CDATA[With the launch of the Jailbreak server we are looking for admins to join the admin team.<br />
<br />
Keep in mind that previous admins that were 'demoted' were only demoted due to the 1 year gap since we had shut down. All applicants will be considered but to start off we will only be looking at a few admins and past admins will be sought after.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We are looking for:</span><ul class="mycode_list">
</li>
<li>6-8 Jailbreak Admins (although we will start with less initially)<br />
</li>
<li>1 Jailbreak Head Admin (this position will be filled last and picked from one of the current admins).<br />
</li></ul>
Please apply if interested.<br />
<br />
Serious applications only.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jailbreak Credit Reset]]></title>
			<link>https://invex.gg/showthread.php?tid=11483</link>
			<pubDate>Sun, 03 Nov 2019 03:36:37 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=11483</guid>
			<description><![CDATA[As we relaunch our Jailbreak server we are going to be resetting all of our store player credits.<br />
This is to start off fresh and allow people to work towards unlockables as well to fix the current Jailbreak credit economy.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>All credits reset to 0<br />
</li>
<li>All items deleted<br />
</li>
<li>All equipment reset<br />
</li>
<li>Some store prices tweaked. Jetpack now 25000 creds (was 13000), Bhop now 12500 creds (was 7000)<br />
</li>
<li>Credit earn rate stays at 5 credits per 120 seconds<br />
</li>
<li>Credits purchased via VIP purchases or rewards like POTM have been credited (we have to legally give you the credits you paid for/won during contests).<br />
</li>
<li>Reminder that perm VIP users/veteran players unlock the entire store automatically.<br />
</li></ul>
There were a total of <span style="font-weight: bold;" class="mycode_b">221</span> players who are starting with a non-zero credit balance.<br />
<br />
There were a total of <span style="font-weight: bold;" class="mycode_b">187</span> players who were successfully credited:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>746&nbsp;&nbsp;&nbsp;&nbsp;0:506834478&nbsp;&nbsp;&nbsp;&nbsp;277280.0000<br />
870&nbsp;&nbsp;&nbsp;&nbsp;0:149441697&nbsp;&nbsp;&nbsp;&nbsp;133400.0000<br />
468&nbsp;&nbsp;&nbsp;&nbsp;0:193241419&nbsp;&nbsp;&nbsp;&nbsp;109000.0000<br />
279&nbsp;&nbsp;&nbsp;&nbsp;1:65012896&nbsp;&nbsp;&nbsp;&nbsp;69600.0000<br />
1097&nbsp;&nbsp;&nbsp;&nbsp;0:79201829&nbsp;&nbsp;&nbsp;&nbsp;63800.0000<br />
930&nbsp;&nbsp;&nbsp;&nbsp;1:155920491&nbsp;&nbsp;&nbsp;&nbsp;63500.0000<br />
1038&nbsp;&nbsp;&nbsp;&nbsp;1:425129960&nbsp;&nbsp;&nbsp;&nbsp;59540.0000<br />
709&nbsp;&nbsp;&nbsp;&nbsp;0:188213645&nbsp;&nbsp;&nbsp;&nbsp;53700.0000<br />
2388&nbsp;&nbsp;&nbsp;&nbsp;1:188421966&nbsp;&nbsp;&nbsp;&nbsp;46000.0000<br />
1197&nbsp;&nbsp;&nbsp;&nbsp;0:187294751&nbsp;&nbsp;&nbsp;&nbsp;40000.0000<br />
1707&nbsp;&nbsp;&nbsp;&nbsp;0:177627659&nbsp;&nbsp;&nbsp;&nbsp;39800.0000<br />
410&nbsp;&nbsp;&nbsp;&nbsp;1:123228431&nbsp;&nbsp;&nbsp;&nbsp;37800.0000<br />
2536&nbsp;&nbsp;&nbsp;&nbsp;1:422859959&nbsp;&nbsp;&nbsp;&nbsp;37200.0000<br />
1572&nbsp;&nbsp;&nbsp;&nbsp;0:176377000&nbsp;&nbsp;&nbsp;&nbsp;34600.0000<br />
517&nbsp;&nbsp;&nbsp;&nbsp;1:154151117&nbsp;&nbsp;&nbsp;&nbsp;33400.0000<br />
1967&nbsp;&nbsp;&nbsp;&nbsp;0:221562908&nbsp;&nbsp;&nbsp;&nbsp;29200.0000<br />
2394&nbsp;&nbsp;&nbsp;&nbsp;0:242168469&nbsp;&nbsp;&nbsp;&nbsp;28000.0000<br />
1475&nbsp;&nbsp;&nbsp;&nbsp;1:100765907&nbsp;&nbsp;&nbsp;&nbsp;27800.0000<br />
2372&nbsp;&nbsp;&nbsp;&nbsp;0:53314152&nbsp;&nbsp;&nbsp;&nbsp;27800.0000<br />
1280&nbsp;&nbsp;&nbsp;&nbsp;0:57237266&nbsp;&nbsp;&nbsp;&nbsp;27500.0000<br />
577&nbsp;&nbsp;&nbsp;&nbsp;0:75944923&nbsp;&nbsp;&nbsp;&nbsp;27000.0000<br />
2014&nbsp;&nbsp;&nbsp;&nbsp;0:123027070&nbsp;&nbsp;&nbsp;&nbsp;26400.0000<br />
2320&nbsp;&nbsp;&nbsp;&nbsp;0:175976106&nbsp;&nbsp;&nbsp;&nbsp;25000.0000<br />
1279&nbsp;&nbsp;&nbsp;&nbsp;1:69104509&nbsp;&nbsp;&nbsp;&nbsp;25000.0000<br />
2090&nbsp;&nbsp;&nbsp;&nbsp;1:190686083&nbsp;&nbsp;&nbsp;&nbsp;24000.0000<br />
1718&nbsp;&nbsp;&nbsp;&nbsp;1:38681373&nbsp;&nbsp;&nbsp;&nbsp;22000.0000<br />
2498&nbsp;&nbsp;&nbsp;&nbsp;1:220732087&nbsp;&nbsp;&nbsp;&nbsp;21800.0000<br />
2416&nbsp;&nbsp;&nbsp;&nbsp;0:246526325&nbsp;&nbsp;&nbsp;&nbsp;21200.0000<br />
1419&nbsp;&nbsp;&nbsp;&nbsp;1:115325502&nbsp;&nbsp;&nbsp;&nbsp;21000.0000<br />
1624&nbsp;&nbsp;&nbsp;&nbsp;0:77398523&nbsp;&nbsp;&nbsp;&nbsp;21000.0000<br />
2406&nbsp;&nbsp;&nbsp;&nbsp;0:175794159&nbsp;&nbsp;&nbsp;&nbsp;20400.0000<br />
288&nbsp;&nbsp;&nbsp;&nbsp;0:54890937&nbsp;&nbsp;&nbsp;&nbsp;20000.0000<br />
614&nbsp;&nbsp;&nbsp;&nbsp;1:41512814&nbsp;&nbsp;&nbsp;&nbsp;20000.0000<br />
2657&nbsp;&nbsp;&nbsp;&nbsp;0:25256681&nbsp;&nbsp;&nbsp;&nbsp;20000.0000<br />
2608&nbsp;&nbsp;&nbsp;&nbsp;1:164847143&nbsp;&nbsp;&nbsp;&nbsp;20000.0000<br />
687&nbsp;&nbsp;&nbsp;&nbsp;1:91815644&nbsp;&nbsp;&nbsp;&nbsp;19000.0000<br />
2506&nbsp;&nbsp;&nbsp;&nbsp;0:76799057&nbsp;&nbsp;&nbsp;&nbsp;18600.0000<br />
1894&nbsp;&nbsp;&nbsp;&nbsp;1:191882970&nbsp;&nbsp;&nbsp;&nbsp;18000.0000<br />
1354&nbsp;&nbsp;&nbsp;&nbsp;0:120856056&nbsp;&nbsp;&nbsp;&nbsp;17000.0000<br />
1555&nbsp;&nbsp;&nbsp;&nbsp;0:197497231&nbsp;&nbsp;&nbsp;&nbsp;17000.0000<br />
1410&nbsp;&nbsp;&nbsp;&nbsp;1:119634652&nbsp;&nbsp;&nbsp;&nbsp;16600.0000<br />
1946&nbsp;&nbsp;&nbsp;&nbsp;0:74536449&nbsp;&nbsp;&nbsp;&nbsp;16100.0000<br />
1250&nbsp;&nbsp;&nbsp;&nbsp;0:166075650&nbsp;&nbsp;&nbsp;&nbsp;16040.0000<br />
2414&nbsp;&nbsp;&nbsp;&nbsp;0:58592581&nbsp;&nbsp;&nbsp;&nbsp;15600.0000<br />
610&nbsp;&nbsp;&nbsp;&nbsp;0:107905747&nbsp;&nbsp;&nbsp;&nbsp;15600.0000<br />
541&nbsp;&nbsp;&nbsp;&nbsp;1:454106224&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
924&nbsp;&nbsp;&nbsp;&nbsp;0:102990423&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
623&nbsp;&nbsp;&nbsp;&nbsp;1:108816263&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
2056&nbsp;&nbsp;&nbsp;&nbsp;1:215354071&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
2247&nbsp;&nbsp;&nbsp;&nbsp;0:188046895&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
2117&nbsp;&nbsp;&nbsp;&nbsp;0:60447634&nbsp;&nbsp;&nbsp;&nbsp;14500.0000<br />
1910&nbsp;&nbsp;&nbsp;&nbsp;1:196053050&nbsp;&nbsp;&nbsp;&nbsp;14400.0000<br />
2478&nbsp;&nbsp;&nbsp;&nbsp;1:419245758&nbsp;&nbsp;&nbsp;&nbsp;14120.0000<br />
1938&nbsp;&nbsp;&nbsp;&nbsp;0:171902058&nbsp;&nbsp;&nbsp;&nbsp;13900.0000<br />
456&nbsp;&nbsp;&nbsp;&nbsp;1:37030461&nbsp;&nbsp;&nbsp;&nbsp;13800.0000<br />
767&nbsp;&nbsp;&nbsp;&nbsp;0:166662907&nbsp;&nbsp;&nbsp;&nbsp;13200.0000<br />
387&nbsp;&nbsp;&nbsp;&nbsp;0:60318326&nbsp;&nbsp;&nbsp;&nbsp;13200.0000<br />
782&nbsp;&nbsp;&nbsp;&nbsp;0:121019946&nbsp;&nbsp;&nbsp;&nbsp;13000.0000<br />
1929&nbsp;&nbsp;&nbsp;&nbsp;0:218469048&nbsp;&nbsp;&nbsp;&nbsp;13000.0000<br />
1887&nbsp;&nbsp;&nbsp;&nbsp;1:148667313&nbsp;&nbsp;&nbsp;&nbsp;13000.0000<br />
1610&nbsp;&nbsp;&nbsp;&nbsp;0:63579451&nbsp;&nbsp;&nbsp;&nbsp;12800.0000<br />
781&nbsp;&nbsp;&nbsp;&nbsp;0:95533083&nbsp;&nbsp;&nbsp;&nbsp;12500.0000<br />
734&nbsp;&nbsp;&nbsp;&nbsp;0:64020032&nbsp;&nbsp;&nbsp;&nbsp;12500.0000<br />
1284&nbsp;&nbsp;&nbsp;&nbsp;0:67499216&nbsp;&nbsp;&nbsp;&nbsp;12500.0000<br />
2565&nbsp;&nbsp;&nbsp;&nbsp;0:140083161&nbsp;&nbsp;&nbsp;&nbsp;12000.0000<br />
1319&nbsp;&nbsp;&nbsp;&nbsp;0:147517334&nbsp;&nbsp;&nbsp;&nbsp;12000.0000<br />
1949&nbsp;&nbsp;&nbsp;&nbsp;1:51478319&nbsp;&nbsp;&nbsp;&nbsp;12000.0000<br />
1780&nbsp;&nbsp;&nbsp;&nbsp;0:90658779&nbsp;&nbsp;&nbsp;&nbsp;10600.0000<br />
171&nbsp;&nbsp;&nbsp;&nbsp;1:88553677&nbsp;&nbsp;&nbsp;&nbsp;10400.0000<br />
1917&nbsp;&nbsp;&nbsp;&nbsp;0:216580012&nbsp;&nbsp;&nbsp;&nbsp;10200.0000<br />
2587&nbsp;&nbsp;&nbsp;&nbsp;0:86246678&nbsp;&nbsp;&nbsp;&nbsp;10200.0000<br />
1561&nbsp;&nbsp;&nbsp;&nbsp;0:197122535&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
2089&nbsp;&nbsp;&nbsp;&nbsp;1:198945989&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1180&nbsp;&nbsp;&nbsp;&nbsp;1:192123790&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
312&nbsp;&nbsp;&nbsp;&nbsp;1:499072&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1420&nbsp;&nbsp;&nbsp;&nbsp;0:98932805&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1481&nbsp;&nbsp;&nbsp;&nbsp;0:81899041&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
362&nbsp;&nbsp;&nbsp;&nbsp;0:81608796&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1549&nbsp;&nbsp;&nbsp;&nbsp;0:5809900&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
229&nbsp;&nbsp;&nbsp;&nbsp;1:185020241&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
2601&nbsp;&nbsp;&nbsp;&nbsp;0:33571514&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1384&nbsp;&nbsp;&nbsp;&nbsp;0:67571638&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1724&nbsp;&nbsp;&nbsp;&nbsp;0:195386934&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1633&nbsp;&nbsp;&nbsp;&nbsp;1:193671496&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1512&nbsp;&nbsp;&nbsp;&nbsp;0:167410812&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
2532&nbsp;&nbsp;&nbsp;&nbsp;1:424510278&nbsp;&nbsp;&nbsp;&nbsp;9600.0000<br />
2430&nbsp;&nbsp;&nbsp;&nbsp;1:109541176&nbsp;&nbsp;&nbsp;&nbsp;9360.0000<br />
1473&nbsp;&nbsp;&nbsp;&nbsp;1:33750288&nbsp;&nbsp;&nbsp;&nbsp;9000.0000<br />
626&nbsp;&nbsp;&nbsp;&nbsp;0:111932287&nbsp;&nbsp;&nbsp;&nbsp;9000.0000<br />
2701&nbsp;&nbsp;&nbsp;&nbsp;0:120907908&nbsp;&nbsp;&nbsp;&nbsp;8200.0000<br />
2235&nbsp;&nbsp;&nbsp;&nbsp;1:91947221&nbsp;&nbsp;&nbsp;&nbsp;8000.0000<br />
1881&nbsp;&nbsp;&nbsp;&nbsp;1:60395425&nbsp;&nbsp;&nbsp;&nbsp;8000.0000<br />
749&nbsp;&nbsp;&nbsp;&nbsp;0:121008943&nbsp;&nbsp;&nbsp;&nbsp;7500.0000<br />
1254&nbsp;&nbsp;&nbsp;&nbsp;0:140335148&nbsp;&nbsp;&nbsp;&nbsp;7500.0000<br />
879&nbsp;&nbsp;&nbsp;&nbsp;0:154159917&nbsp;&nbsp;&nbsp;&nbsp;7500.0000<br />
2479&nbsp;&nbsp;&nbsp;&nbsp;0:216753888&nbsp;&nbsp;&nbsp;&nbsp;7440.0000<br />
2413&nbsp;&nbsp;&nbsp;&nbsp;0:43231763&nbsp;&nbsp;&nbsp;&nbsp;7280.0000<br />
1118&nbsp;&nbsp;&nbsp;&nbsp;1:45588628&nbsp;&nbsp;&nbsp;&nbsp;7200.0000<br />
1025&nbsp;&nbsp;&nbsp;&nbsp;1:40289623&nbsp;&nbsp;&nbsp;&nbsp;7000.0000<br />
2692&nbsp;&nbsp;&nbsp;&nbsp;1:79175781&nbsp;&nbsp;&nbsp;&nbsp;7000.0000<br />
1628&nbsp;&nbsp;&nbsp;&nbsp;1:74004412&nbsp;&nbsp;&nbsp;&nbsp;6400.0000<br />
2449&nbsp;&nbsp;&nbsp;&nbsp;0:59853677&nbsp;&nbsp;&nbsp;&nbsp;6240.0000<br />
2058&nbsp;&nbsp;&nbsp;&nbsp;1:221881689&nbsp;&nbsp;&nbsp;&nbsp;6040.0000<br />
2441&nbsp;&nbsp;&nbsp;&nbsp;0:22239236&nbsp;&nbsp;&nbsp;&nbsp;6040.0000<br />
1540&nbsp;&nbsp;&nbsp;&nbsp;1:201772515&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
866&nbsp;&nbsp;&nbsp;&nbsp;1:119238976&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2298&nbsp;&nbsp;&nbsp;&nbsp;0:34029247&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1907&nbsp;&nbsp;&nbsp;&nbsp;0:136356466&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2651&nbsp;&nbsp;&nbsp;&nbsp;1:52399688&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1764&nbsp;&nbsp;&nbsp;&nbsp;0:202505450&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1544&nbsp;&nbsp;&nbsp;&nbsp;0:75519390&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2581&nbsp;&nbsp;&nbsp;&nbsp;1:103242575&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1605&nbsp;&nbsp;&nbsp;&nbsp;1:80425272&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2671&nbsp;&nbsp;&nbsp;&nbsp;0:68957021&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
588&nbsp;&nbsp;&nbsp;&nbsp;0:94165410&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2407&nbsp;&nbsp;&nbsp;&nbsp;0:15061755&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2584&nbsp;&nbsp;&nbsp;&nbsp;0:39623308&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2680&nbsp;&nbsp;&nbsp;&nbsp;0:179729633&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
594&nbsp;&nbsp;&nbsp;&nbsp;0:67690559&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1208&nbsp;&nbsp;&nbsp;&nbsp;0:207003111&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2006&nbsp;&nbsp;&nbsp;&nbsp;0:171202362&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2380&nbsp;&nbsp;&nbsp;&nbsp;0:33152061&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2142&nbsp;&nbsp;&nbsp;&nbsp;1:149153946&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1441&nbsp;&nbsp;&nbsp;&nbsp;1:179825284&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2019&nbsp;&nbsp;&nbsp;&nbsp;1:159606649&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
510&nbsp;&nbsp;&nbsp;&nbsp;0:11164856&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
880&nbsp;&nbsp;&nbsp;&nbsp;1:95490635&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1053&nbsp;&nbsp;&nbsp;&nbsp;1:179343671&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1504&nbsp;&nbsp;&nbsp;&nbsp;0:146563155&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
825&nbsp;&nbsp;&nbsp;&nbsp;1:91963948&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2191&nbsp;&nbsp;&nbsp;&nbsp;0:84767192&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1444&nbsp;&nbsp;&nbsp;&nbsp;0:102028277&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1404&nbsp;&nbsp;&nbsp;&nbsp;1:148510976&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1746&nbsp;&nbsp;&nbsp;&nbsp;1:88499853&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2552&nbsp;&nbsp;&nbsp;&nbsp;0:229555693&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1458&nbsp;&nbsp;&nbsp;&nbsp;0:115633803&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1900&nbsp;&nbsp;&nbsp;&nbsp;1:102587373&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1577&nbsp;&nbsp;&nbsp;&nbsp;0:186560659&nbsp;&nbsp;&nbsp;&nbsp;4800.0000<br />
1622&nbsp;&nbsp;&nbsp;&nbsp;1:146927022&nbsp;&nbsp;&nbsp;&nbsp;4000.0000<br />
2534&nbsp;&nbsp;&nbsp;&nbsp;0:55034490&nbsp;&nbsp;&nbsp;&nbsp;3300.0000<br />
1450&nbsp;&nbsp;&nbsp;&nbsp;0:119862581&nbsp;&nbsp;&nbsp;&nbsp;3200.0000<br />
2672&nbsp;&nbsp;&nbsp;&nbsp;1:173575891&nbsp;&nbsp;&nbsp;&nbsp;3200.0000<br />
2358&nbsp;&nbsp;&nbsp;&nbsp;0:64932143&nbsp;&nbsp;&nbsp;&nbsp;3200.0000<br />
1757&nbsp;&nbsp;&nbsp;&nbsp;0:203148130&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1647&nbsp;&nbsp;&nbsp;&nbsp;1:35824455&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
292&nbsp;&nbsp;&nbsp;&nbsp;1:91835999&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
2108&nbsp;&nbsp;&nbsp;&nbsp;1:105031782&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1992&nbsp;&nbsp;&nbsp;&nbsp;0:75141721&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1375&nbsp;&nbsp;&nbsp;&nbsp;1:148084151&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1036&nbsp;&nbsp;&nbsp;&nbsp;1:85701585&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1921&nbsp;&nbsp;&nbsp;&nbsp;1:219986031&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1428&nbsp;&nbsp;&nbsp;&nbsp;0:47478606&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
378&nbsp;&nbsp;&nbsp;&nbsp;1:49581677&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
234&nbsp;&nbsp;&nbsp;&nbsp;0:62900027&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
2390&nbsp;&nbsp;&nbsp;&nbsp;1:64559652&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
852&nbsp;&nbsp;&nbsp;&nbsp;0:85900729&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
548&nbsp;&nbsp;&nbsp;&nbsp;1:81174166&nbsp;&nbsp;&nbsp;&nbsp;2400.0000<br />
1256&nbsp;&nbsp;&nbsp;&nbsp;1:149274420&nbsp;&nbsp;&nbsp;&nbsp;2400.0000<br />
2649&nbsp;&nbsp;&nbsp;&nbsp;1:149211792&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2392&nbsp;&nbsp;&nbsp;&nbsp;0:221557767&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2765&nbsp;&nbsp;&nbsp;&nbsp;0:244889554&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1988&nbsp;&nbsp;&nbsp;&nbsp;0:183172485&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1369&nbsp;&nbsp;&nbsp;&nbsp;1:162176362&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1658&nbsp;&nbsp;&nbsp;&nbsp;0:188076846&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2798&nbsp;&nbsp;&nbsp;&nbsp;0:78173394&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1875&nbsp;&nbsp;&nbsp;&nbsp;0:418696506&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
723&nbsp;&nbsp;&nbsp;&nbsp;0:166606480&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1482&nbsp;&nbsp;&nbsp;&nbsp;0:59225380&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2683&nbsp;&nbsp;&nbsp;&nbsp;0:426890160&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
972&nbsp;&nbsp;&nbsp;&nbsp;0:104537193&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1637&nbsp;&nbsp;&nbsp;&nbsp;1:50084898&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2075&nbsp;&nbsp;&nbsp;&nbsp;0:186717752&nbsp;&nbsp;&nbsp;&nbsp;1600.0000<br />
1446&nbsp;&nbsp;&nbsp;&nbsp;1:128084537&nbsp;&nbsp;&nbsp;&nbsp;1600.0000<br />
2492&nbsp;&nbsp;&nbsp;&nbsp;0:418547955&nbsp;&nbsp;&nbsp;&nbsp;1040.0000<br />
1685&nbsp;&nbsp;&nbsp;&nbsp;1:217709232&nbsp;&nbsp;&nbsp;&nbsp;1040.0000<br />
2434&nbsp;&nbsp;&nbsp;&nbsp;0:245006019&nbsp;&nbsp;&nbsp;&nbsp;1040.0000<br />
1466&nbsp;&nbsp;&nbsp;&nbsp;1:149717116&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
636&nbsp;&nbsp;&nbsp;&nbsp;0:38405894&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
1&nbsp;&nbsp;&nbsp;&nbsp;1:74070914&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
1721&nbsp;&nbsp;&nbsp;&nbsp;0:50083345&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
903&nbsp;&nbsp;&nbsp;&nbsp;1:151232279&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
1556&nbsp;&nbsp;&nbsp;&nbsp;1:203445295&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
2352&nbsp;&nbsp;&nbsp;&nbsp;1:58133697&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
2703&nbsp;&nbsp;&nbsp;&nbsp;0:110193923&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
2459&nbsp;&nbsp;&nbsp;&nbsp;0:157134065&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
2713&nbsp;&nbsp;&nbsp;&nbsp;1:42807593&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
1028&nbsp;&nbsp;&nbsp;&nbsp;1:168475349&nbsp;&nbsp;&nbsp;&nbsp;800.0000</code></div></div></div></div>
<br />
There are a total of <span style="font-weight: bold;" class="mycode_b">28</span> players who do not have a steam id linked and thus were not given their credits:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>466        5000.0000<br />
475        3200.0000<br />
484        5000.0000<br />
635        10000.0000<br />
751        5000.0000<br />
757        5000.0000<br />
766        10000.0000<br />
777        5000.0000<br />
794        10000.0000<br />
810        18200.0000<br />
824        5000.0000<br />
874        5000.0000<br />
917        16000.0000<br />
929        5000.0000<br />
934        29000.0000<br />
979        5000.0000<br />
1008        10000.0000<br />
1009        4000.0000<br />
1093        21600.0000<br />
1230        18600.0000<br />
1252        5000.0000<br />
1268        9000.0000<br />
1367        19200.0000<br />
1368        22400.0000<br />
1381        10000.0000<br />
1515        19200.0000<br />
1559        5000.0000<br />
1620        5000.0000</code></div></div></div></div>
<br />
There were a total of <span style="font-weight: bold;" class="mycode_b">2 </span>players that error'd during crediting:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>1548    1:192283501    40700.0000<br />
2470    0:418509448    2080.0000</code></div></div></div></div>
<br />
There were a total of <span style="font-weight: bold;" class="mycode_b">2 </span>players that had to be manually refunded ALL SERVER credit donations (i.e. package 4):<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>1232&nbsp;&nbsp;&nbsp;&nbsp;0:520337019&nbsp;&nbsp;&nbsp;&nbsp;18000.0000<br />
1450&nbsp;&nbsp;&nbsp;&nbsp;0:119862581&nbsp;&nbsp;&nbsp;&nbsp;18000.0000</code></div></div></div></div>
<br />
<br />
There were a total of <span style="font-weight: bold;" class="mycode_b">4 </span>players that have deleted their forum accounts (since donating).<br />
<br />
If you have any questions, please ask them below or via <span style="font-weight: bold;" class="mycode_b">#support</span> in Discord.]]></description>
			<content:encoded><![CDATA[As we relaunch our Jailbreak server we are going to be resetting all of our store player credits.<br />
This is to start off fresh and allow people to work towards unlockables as well to fix the current Jailbreak credit economy.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>All credits reset to 0<br />
</li>
<li>All items deleted<br />
</li>
<li>All equipment reset<br />
</li>
<li>Some store prices tweaked. Jetpack now 25000 creds (was 13000), Bhop now 12500 creds (was 7000)<br />
</li>
<li>Credit earn rate stays at 5 credits per 120 seconds<br />
</li>
<li>Credits purchased via VIP purchases or rewards like POTM have been credited (we have to legally give you the credits you paid for/won during contests).<br />
</li>
<li>Reminder that perm VIP users/veteran players unlock the entire store automatically.<br />
</li></ul>
There were a total of <span style="font-weight: bold;" class="mycode_b">221</span> players who are starting with a non-zero credit balance.<br />
<br />
There were a total of <span style="font-weight: bold;" class="mycode_b">187</span> players who were successfully credited:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>746&nbsp;&nbsp;&nbsp;&nbsp;0:506834478&nbsp;&nbsp;&nbsp;&nbsp;277280.0000<br />
870&nbsp;&nbsp;&nbsp;&nbsp;0:149441697&nbsp;&nbsp;&nbsp;&nbsp;133400.0000<br />
468&nbsp;&nbsp;&nbsp;&nbsp;0:193241419&nbsp;&nbsp;&nbsp;&nbsp;109000.0000<br />
279&nbsp;&nbsp;&nbsp;&nbsp;1:65012896&nbsp;&nbsp;&nbsp;&nbsp;69600.0000<br />
1097&nbsp;&nbsp;&nbsp;&nbsp;0:79201829&nbsp;&nbsp;&nbsp;&nbsp;63800.0000<br />
930&nbsp;&nbsp;&nbsp;&nbsp;1:155920491&nbsp;&nbsp;&nbsp;&nbsp;63500.0000<br />
1038&nbsp;&nbsp;&nbsp;&nbsp;1:425129960&nbsp;&nbsp;&nbsp;&nbsp;59540.0000<br />
709&nbsp;&nbsp;&nbsp;&nbsp;0:188213645&nbsp;&nbsp;&nbsp;&nbsp;53700.0000<br />
2388&nbsp;&nbsp;&nbsp;&nbsp;1:188421966&nbsp;&nbsp;&nbsp;&nbsp;46000.0000<br />
1197&nbsp;&nbsp;&nbsp;&nbsp;0:187294751&nbsp;&nbsp;&nbsp;&nbsp;40000.0000<br />
1707&nbsp;&nbsp;&nbsp;&nbsp;0:177627659&nbsp;&nbsp;&nbsp;&nbsp;39800.0000<br />
410&nbsp;&nbsp;&nbsp;&nbsp;1:123228431&nbsp;&nbsp;&nbsp;&nbsp;37800.0000<br />
2536&nbsp;&nbsp;&nbsp;&nbsp;1:422859959&nbsp;&nbsp;&nbsp;&nbsp;37200.0000<br />
1572&nbsp;&nbsp;&nbsp;&nbsp;0:176377000&nbsp;&nbsp;&nbsp;&nbsp;34600.0000<br />
517&nbsp;&nbsp;&nbsp;&nbsp;1:154151117&nbsp;&nbsp;&nbsp;&nbsp;33400.0000<br />
1967&nbsp;&nbsp;&nbsp;&nbsp;0:221562908&nbsp;&nbsp;&nbsp;&nbsp;29200.0000<br />
2394&nbsp;&nbsp;&nbsp;&nbsp;0:242168469&nbsp;&nbsp;&nbsp;&nbsp;28000.0000<br />
1475&nbsp;&nbsp;&nbsp;&nbsp;1:100765907&nbsp;&nbsp;&nbsp;&nbsp;27800.0000<br />
2372&nbsp;&nbsp;&nbsp;&nbsp;0:53314152&nbsp;&nbsp;&nbsp;&nbsp;27800.0000<br />
1280&nbsp;&nbsp;&nbsp;&nbsp;0:57237266&nbsp;&nbsp;&nbsp;&nbsp;27500.0000<br />
577&nbsp;&nbsp;&nbsp;&nbsp;0:75944923&nbsp;&nbsp;&nbsp;&nbsp;27000.0000<br />
2014&nbsp;&nbsp;&nbsp;&nbsp;0:123027070&nbsp;&nbsp;&nbsp;&nbsp;26400.0000<br />
2320&nbsp;&nbsp;&nbsp;&nbsp;0:175976106&nbsp;&nbsp;&nbsp;&nbsp;25000.0000<br />
1279&nbsp;&nbsp;&nbsp;&nbsp;1:69104509&nbsp;&nbsp;&nbsp;&nbsp;25000.0000<br />
2090&nbsp;&nbsp;&nbsp;&nbsp;1:190686083&nbsp;&nbsp;&nbsp;&nbsp;24000.0000<br />
1718&nbsp;&nbsp;&nbsp;&nbsp;1:38681373&nbsp;&nbsp;&nbsp;&nbsp;22000.0000<br />
2498&nbsp;&nbsp;&nbsp;&nbsp;1:220732087&nbsp;&nbsp;&nbsp;&nbsp;21800.0000<br />
2416&nbsp;&nbsp;&nbsp;&nbsp;0:246526325&nbsp;&nbsp;&nbsp;&nbsp;21200.0000<br />
1419&nbsp;&nbsp;&nbsp;&nbsp;1:115325502&nbsp;&nbsp;&nbsp;&nbsp;21000.0000<br />
1624&nbsp;&nbsp;&nbsp;&nbsp;0:77398523&nbsp;&nbsp;&nbsp;&nbsp;21000.0000<br />
2406&nbsp;&nbsp;&nbsp;&nbsp;0:175794159&nbsp;&nbsp;&nbsp;&nbsp;20400.0000<br />
288&nbsp;&nbsp;&nbsp;&nbsp;0:54890937&nbsp;&nbsp;&nbsp;&nbsp;20000.0000<br />
614&nbsp;&nbsp;&nbsp;&nbsp;1:41512814&nbsp;&nbsp;&nbsp;&nbsp;20000.0000<br />
2657&nbsp;&nbsp;&nbsp;&nbsp;0:25256681&nbsp;&nbsp;&nbsp;&nbsp;20000.0000<br />
2608&nbsp;&nbsp;&nbsp;&nbsp;1:164847143&nbsp;&nbsp;&nbsp;&nbsp;20000.0000<br />
687&nbsp;&nbsp;&nbsp;&nbsp;1:91815644&nbsp;&nbsp;&nbsp;&nbsp;19000.0000<br />
2506&nbsp;&nbsp;&nbsp;&nbsp;0:76799057&nbsp;&nbsp;&nbsp;&nbsp;18600.0000<br />
1894&nbsp;&nbsp;&nbsp;&nbsp;1:191882970&nbsp;&nbsp;&nbsp;&nbsp;18000.0000<br />
1354&nbsp;&nbsp;&nbsp;&nbsp;0:120856056&nbsp;&nbsp;&nbsp;&nbsp;17000.0000<br />
1555&nbsp;&nbsp;&nbsp;&nbsp;0:197497231&nbsp;&nbsp;&nbsp;&nbsp;17000.0000<br />
1410&nbsp;&nbsp;&nbsp;&nbsp;1:119634652&nbsp;&nbsp;&nbsp;&nbsp;16600.0000<br />
1946&nbsp;&nbsp;&nbsp;&nbsp;0:74536449&nbsp;&nbsp;&nbsp;&nbsp;16100.0000<br />
1250&nbsp;&nbsp;&nbsp;&nbsp;0:166075650&nbsp;&nbsp;&nbsp;&nbsp;16040.0000<br />
2414&nbsp;&nbsp;&nbsp;&nbsp;0:58592581&nbsp;&nbsp;&nbsp;&nbsp;15600.0000<br />
610&nbsp;&nbsp;&nbsp;&nbsp;0:107905747&nbsp;&nbsp;&nbsp;&nbsp;15600.0000<br />
541&nbsp;&nbsp;&nbsp;&nbsp;1:454106224&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
924&nbsp;&nbsp;&nbsp;&nbsp;0:102990423&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
623&nbsp;&nbsp;&nbsp;&nbsp;1:108816263&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
2056&nbsp;&nbsp;&nbsp;&nbsp;1:215354071&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
2247&nbsp;&nbsp;&nbsp;&nbsp;0:188046895&nbsp;&nbsp;&nbsp;&nbsp;15000.0000<br />
2117&nbsp;&nbsp;&nbsp;&nbsp;0:60447634&nbsp;&nbsp;&nbsp;&nbsp;14500.0000<br />
1910&nbsp;&nbsp;&nbsp;&nbsp;1:196053050&nbsp;&nbsp;&nbsp;&nbsp;14400.0000<br />
2478&nbsp;&nbsp;&nbsp;&nbsp;1:419245758&nbsp;&nbsp;&nbsp;&nbsp;14120.0000<br />
1938&nbsp;&nbsp;&nbsp;&nbsp;0:171902058&nbsp;&nbsp;&nbsp;&nbsp;13900.0000<br />
456&nbsp;&nbsp;&nbsp;&nbsp;1:37030461&nbsp;&nbsp;&nbsp;&nbsp;13800.0000<br />
767&nbsp;&nbsp;&nbsp;&nbsp;0:166662907&nbsp;&nbsp;&nbsp;&nbsp;13200.0000<br />
387&nbsp;&nbsp;&nbsp;&nbsp;0:60318326&nbsp;&nbsp;&nbsp;&nbsp;13200.0000<br />
782&nbsp;&nbsp;&nbsp;&nbsp;0:121019946&nbsp;&nbsp;&nbsp;&nbsp;13000.0000<br />
1929&nbsp;&nbsp;&nbsp;&nbsp;0:218469048&nbsp;&nbsp;&nbsp;&nbsp;13000.0000<br />
1887&nbsp;&nbsp;&nbsp;&nbsp;1:148667313&nbsp;&nbsp;&nbsp;&nbsp;13000.0000<br />
1610&nbsp;&nbsp;&nbsp;&nbsp;0:63579451&nbsp;&nbsp;&nbsp;&nbsp;12800.0000<br />
781&nbsp;&nbsp;&nbsp;&nbsp;0:95533083&nbsp;&nbsp;&nbsp;&nbsp;12500.0000<br />
734&nbsp;&nbsp;&nbsp;&nbsp;0:64020032&nbsp;&nbsp;&nbsp;&nbsp;12500.0000<br />
1284&nbsp;&nbsp;&nbsp;&nbsp;0:67499216&nbsp;&nbsp;&nbsp;&nbsp;12500.0000<br />
2565&nbsp;&nbsp;&nbsp;&nbsp;0:140083161&nbsp;&nbsp;&nbsp;&nbsp;12000.0000<br />
1319&nbsp;&nbsp;&nbsp;&nbsp;0:147517334&nbsp;&nbsp;&nbsp;&nbsp;12000.0000<br />
1949&nbsp;&nbsp;&nbsp;&nbsp;1:51478319&nbsp;&nbsp;&nbsp;&nbsp;12000.0000<br />
1780&nbsp;&nbsp;&nbsp;&nbsp;0:90658779&nbsp;&nbsp;&nbsp;&nbsp;10600.0000<br />
171&nbsp;&nbsp;&nbsp;&nbsp;1:88553677&nbsp;&nbsp;&nbsp;&nbsp;10400.0000<br />
1917&nbsp;&nbsp;&nbsp;&nbsp;0:216580012&nbsp;&nbsp;&nbsp;&nbsp;10200.0000<br />
2587&nbsp;&nbsp;&nbsp;&nbsp;0:86246678&nbsp;&nbsp;&nbsp;&nbsp;10200.0000<br />
1561&nbsp;&nbsp;&nbsp;&nbsp;0:197122535&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
2089&nbsp;&nbsp;&nbsp;&nbsp;1:198945989&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1180&nbsp;&nbsp;&nbsp;&nbsp;1:192123790&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
312&nbsp;&nbsp;&nbsp;&nbsp;1:499072&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1420&nbsp;&nbsp;&nbsp;&nbsp;0:98932805&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1481&nbsp;&nbsp;&nbsp;&nbsp;0:81899041&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
362&nbsp;&nbsp;&nbsp;&nbsp;0:81608796&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1549&nbsp;&nbsp;&nbsp;&nbsp;0:5809900&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
229&nbsp;&nbsp;&nbsp;&nbsp;1:185020241&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
2601&nbsp;&nbsp;&nbsp;&nbsp;0:33571514&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1384&nbsp;&nbsp;&nbsp;&nbsp;0:67571638&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1724&nbsp;&nbsp;&nbsp;&nbsp;0:195386934&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1633&nbsp;&nbsp;&nbsp;&nbsp;1:193671496&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
1512&nbsp;&nbsp;&nbsp;&nbsp;0:167410812&nbsp;&nbsp;&nbsp;&nbsp;10000.0000<br />
2532&nbsp;&nbsp;&nbsp;&nbsp;1:424510278&nbsp;&nbsp;&nbsp;&nbsp;9600.0000<br />
2430&nbsp;&nbsp;&nbsp;&nbsp;1:109541176&nbsp;&nbsp;&nbsp;&nbsp;9360.0000<br />
1473&nbsp;&nbsp;&nbsp;&nbsp;1:33750288&nbsp;&nbsp;&nbsp;&nbsp;9000.0000<br />
626&nbsp;&nbsp;&nbsp;&nbsp;0:111932287&nbsp;&nbsp;&nbsp;&nbsp;9000.0000<br />
2701&nbsp;&nbsp;&nbsp;&nbsp;0:120907908&nbsp;&nbsp;&nbsp;&nbsp;8200.0000<br />
2235&nbsp;&nbsp;&nbsp;&nbsp;1:91947221&nbsp;&nbsp;&nbsp;&nbsp;8000.0000<br />
1881&nbsp;&nbsp;&nbsp;&nbsp;1:60395425&nbsp;&nbsp;&nbsp;&nbsp;8000.0000<br />
749&nbsp;&nbsp;&nbsp;&nbsp;0:121008943&nbsp;&nbsp;&nbsp;&nbsp;7500.0000<br />
1254&nbsp;&nbsp;&nbsp;&nbsp;0:140335148&nbsp;&nbsp;&nbsp;&nbsp;7500.0000<br />
879&nbsp;&nbsp;&nbsp;&nbsp;0:154159917&nbsp;&nbsp;&nbsp;&nbsp;7500.0000<br />
2479&nbsp;&nbsp;&nbsp;&nbsp;0:216753888&nbsp;&nbsp;&nbsp;&nbsp;7440.0000<br />
2413&nbsp;&nbsp;&nbsp;&nbsp;0:43231763&nbsp;&nbsp;&nbsp;&nbsp;7280.0000<br />
1118&nbsp;&nbsp;&nbsp;&nbsp;1:45588628&nbsp;&nbsp;&nbsp;&nbsp;7200.0000<br />
1025&nbsp;&nbsp;&nbsp;&nbsp;1:40289623&nbsp;&nbsp;&nbsp;&nbsp;7000.0000<br />
2692&nbsp;&nbsp;&nbsp;&nbsp;1:79175781&nbsp;&nbsp;&nbsp;&nbsp;7000.0000<br />
1628&nbsp;&nbsp;&nbsp;&nbsp;1:74004412&nbsp;&nbsp;&nbsp;&nbsp;6400.0000<br />
2449&nbsp;&nbsp;&nbsp;&nbsp;0:59853677&nbsp;&nbsp;&nbsp;&nbsp;6240.0000<br />
2058&nbsp;&nbsp;&nbsp;&nbsp;1:221881689&nbsp;&nbsp;&nbsp;&nbsp;6040.0000<br />
2441&nbsp;&nbsp;&nbsp;&nbsp;0:22239236&nbsp;&nbsp;&nbsp;&nbsp;6040.0000<br />
1540&nbsp;&nbsp;&nbsp;&nbsp;1:201772515&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
866&nbsp;&nbsp;&nbsp;&nbsp;1:119238976&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2298&nbsp;&nbsp;&nbsp;&nbsp;0:34029247&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1907&nbsp;&nbsp;&nbsp;&nbsp;0:136356466&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2651&nbsp;&nbsp;&nbsp;&nbsp;1:52399688&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1764&nbsp;&nbsp;&nbsp;&nbsp;0:202505450&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1544&nbsp;&nbsp;&nbsp;&nbsp;0:75519390&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2581&nbsp;&nbsp;&nbsp;&nbsp;1:103242575&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1605&nbsp;&nbsp;&nbsp;&nbsp;1:80425272&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2671&nbsp;&nbsp;&nbsp;&nbsp;0:68957021&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
588&nbsp;&nbsp;&nbsp;&nbsp;0:94165410&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2407&nbsp;&nbsp;&nbsp;&nbsp;0:15061755&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2584&nbsp;&nbsp;&nbsp;&nbsp;0:39623308&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2680&nbsp;&nbsp;&nbsp;&nbsp;0:179729633&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
594&nbsp;&nbsp;&nbsp;&nbsp;0:67690559&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1208&nbsp;&nbsp;&nbsp;&nbsp;0:207003111&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2006&nbsp;&nbsp;&nbsp;&nbsp;0:171202362&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2380&nbsp;&nbsp;&nbsp;&nbsp;0:33152061&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2142&nbsp;&nbsp;&nbsp;&nbsp;1:149153946&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1441&nbsp;&nbsp;&nbsp;&nbsp;1:179825284&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2019&nbsp;&nbsp;&nbsp;&nbsp;1:159606649&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
510&nbsp;&nbsp;&nbsp;&nbsp;0:11164856&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
880&nbsp;&nbsp;&nbsp;&nbsp;1:95490635&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1053&nbsp;&nbsp;&nbsp;&nbsp;1:179343671&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1504&nbsp;&nbsp;&nbsp;&nbsp;0:146563155&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
825&nbsp;&nbsp;&nbsp;&nbsp;1:91963948&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2191&nbsp;&nbsp;&nbsp;&nbsp;0:84767192&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1444&nbsp;&nbsp;&nbsp;&nbsp;0:102028277&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1404&nbsp;&nbsp;&nbsp;&nbsp;1:148510976&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1746&nbsp;&nbsp;&nbsp;&nbsp;1:88499853&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
2552&nbsp;&nbsp;&nbsp;&nbsp;0:229555693&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1458&nbsp;&nbsp;&nbsp;&nbsp;0:115633803&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1900&nbsp;&nbsp;&nbsp;&nbsp;1:102587373&nbsp;&nbsp;&nbsp;&nbsp;5000.0000<br />
1577&nbsp;&nbsp;&nbsp;&nbsp;0:186560659&nbsp;&nbsp;&nbsp;&nbsp;4800.0000<br />
1622&nbsp;&nbsp;&nbsp;&nbsp;1:146927022&nbsp;&nbsp;&nbsp;&nbsp;4000.0000<br />
2534&nbsp;&nbsp;&nbsp;&nbsp;0:55034490&nbsp;&nbsp;&nbsp;&nbsp;3300.0000<br />
1450&nbsp;&nbsp;&nbsp;&nbsp;0:119862581&nbsp;&nbsp;&nbsp;&nbsp;3200.0000<br />
2672&nbsp;&nbsp;&nbsp;&nbsp;1:173575891&nbsp;&nbsp;&nbsp;&nbsp;3200.0000<br />
2358&nbsp;&nbsp;&nbsp;&nbsp;0:64932143&nbsp;&nbsp;&nbsp;&nbsp;3200.0000<br />
1757&nbsp;&nbsp;&nbsp;&nbsp;0:203148130&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1647&nbsp;&nbsp;&nbsp;&nbsp;1:35824455&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
292&nbsp;&nbsp;&nbsp;&nbsp;1:91835999&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
2108&nbsp;&nbsp;&nbsp;&nbsp;1:105031782&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1992&nbsp;&nbsp;&nbsp;&nbsp;0:75141721&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1375&nbsp;&nbsp;&nbsp;&nbsp;1:148084151&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1036&nbsp;&nbsp;&nbsp;&nbsp;1:85701585&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1921&nbsp;&nbsp;&nbsp;&nbsp;1:219986031&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
1428&nbsp;&nbsp;&nbsp;&nbsp;0:47478606&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
378&nbsp;&nbsp;&nbsp;&nbsp;1:49581677&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
234&nbsp;&nbsp;&nbsp;&nbsp;0:62900027&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
2390&nbsp;&nbsp;&nbsp;&nbsp;1:64559652&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
852&nbsp;&nbsp;&nbsp;&nbsp;0:85900729&nbsp;&nbsp;&nbsp;&nbsp;2500.0000<br />
548&nbsp;&nbsp;&nbsp;&nbsp;1:81174166&nbsp;&nbsp;&nbsp;&nbsp;2400.0000<br />
1256&nbsp;&nbsp;&nbsp;&nbsp;1:149274420&nbsp;&nbsp;&nbsp;&nbsp;2400.0000<br />
2649&nbsp;&nbsp;&nbsp;&nbsp;1:149211792&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2392&nbsp;&nbsp;&nbsp;&nbsp;0:221557767&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2765&nbsp;&nbsp;&nbsp;&nbsp;0:244889554&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1988&nbsp;&nbsp;&nbsp;&nbsp;0:183172485&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1369&nbsp;&nbsp;&nbsp;&nbsp;1:162176362&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1658&nbsp;&nbsp;&nbsp;&nbsp;0:188076846&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2798&nbsp;&nbsp;&nbsp;&nbsp;0:78173394&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1875&nbsp;&nbsp;&nbsp;&nbsp;0:418696506&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
723&nbsp;&nbsp;&nbsp;&nbsp;0:166606480&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1482&nbsp;&nbsp;&nbsp;&nbsp;0:59225380&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2683&nbsp;&nbsp;&nbsp;&nbsp;0:426890160&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
972&nbsp;&nbsp;&nbsp;&nbsp;0:104537193&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
1637&nbsp;&nbsp;&nbsp;&nbsp;1:50084898&nbsp;&nbsp;&nbsp;&nbsp;2000.0000<br />
2075&nbsp;&nbsp;&nbsp;&nbsp;0:186717752&nbsp;&nbsp;&nbsp;&nbsp;1600.0000<br />
1446&nbsp;&nbsp;&nbsp;&nbsp;1:128084537&nbsp;&nbsp;&nbsp;&nbsp;1600.0000<br />
2492&nbsp;&nbsp;&nbsp;&nbsp;0:418547955&nbsp;&nbsp;&nbsp;&nbsp;1040.0000<br />
1685&nbsp;&nbsp;&nbsp;&nbsp;1:217709232&nbsp;&nbsp;&nbsp;&nbsp;1040.0000<br />
2434&nbsp;&nbsp;&nbsp;&nbsp;0:245006019&nbsp;&nbsp;&nbsp;&nbsp;1040.0000<br />
1466&nbsp;&nbsp;&nbsp;&nbsp;1:149717116&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
636&nbsp;&nbsp;&nbsp;&nbsp;0:38405894&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
1&nbsp;&nbsp;&nbsp;&nbsp;1:74070914&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
1721&nbsp;&nbsp;&nbsp;&nbsp;0:50083345&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
903&nbsp;&nbsp;&nbsp;&nbsp;1:151232279&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
1556&nbsp;&nbsp;&nbsp;&nbsp;1:203445295&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
2352&nbsp;&nbsp;&nbsp;&nbsp;1:58133697&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
2703&nbsp;&nbsp;&nbsp;&nbsp;0:110193923&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
2459&nbsp;&nbsp;&nbsp;&nbsp;0:157134065&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
2713&nbsp;&nbsp;&nbsp;&nbsp;1:42807593&nbsp;&nbsp;&nbsp;&nbsp;800.0000<br />
1028&nbsp;&nbsp;&nbsp;&nbsp;1:168475349&nbsp;&nbsp;&nbsp;&nbsp;800.0000</code></div></div></div></div>
<br />
There are a total of <span style="font-weight: bold;" class="mycode_b">28</span> players who do not have a steam id linked and thus were not given their credits:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>466        5000.0000<br />
475        3200.0000<br />
484        5000.0000<br />
635        10000.0000<br />
751        5000.0000<br />
757        5000.0000<br />
766        10000.0000<br />
777        5000.0000<br />
794        10000.0000<br />
810        18200.0000<br />
824        5000.0000<br />
874        5000.0000<br />
917        16000.0000<br />
929        5000.0000<br />
934        29000.0000<br />
979        5000.0000<br />
1008        10000.0000<br />
1009        4000.0000<br />
1093        21600.0000<br />
1230        18600.0000<br />
1252        5000.0000<br />
1268        9000.0000<br />
1367        19200.0000<br />
1368        22400.0000<br />
1381        10000.0000<br />
1515        19200.0000<br />
1559        5000.0000<br />
1620        5000.0000</code></div></div></div></div>
<br />
There were a total of <span style="font-weight: bold;" class="mycode_b">2 </span>players that error'd during crediting:<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>1548    1:192283501    40700.0000<br />
2470    0:418509448    2080.0000</code></div></div></div></div>
<br />
There were a total of <span style="font-weight: bold;" class="mycode_b">2 </span>players that had to be manually refunded ALL SERVER credit donations (i.e. package 4):<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>1232&nbsp;&nbsp;&nbsp;&nbsp;0:520337019&nbsp;&nbsp;&nbsp;&nbsp;18000.0000<br />
1450&nbsp;&nbsp;&nbsp;&nbsp;0:119862581&nbsp;&nbsp;&nbsp;&nbsp;18000.0000</code></div></div></div></div>
<br />
<br />
There were a total of <span style="font-weight: bold;" class="mycode_b">4 </span>players that have deleted their forum accounts (since donating).<br />
<br />
If you have any questions, please ask them below or via <span style="font-weight: bold;" class="mycode_b">#support</span> in Discord.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jailbreak Launch Game Night]]></title>
			<link>https://invex.gg/showthread.php?tid=11475</link>
			<pubDate>Sat, 02 Nov 2019 08:53:08 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=11475</guid>
			<description><![CDATA[Hi everybody!<br />
<br />
Come join us for the launch of our Jailbreak server.<br />
<br />
We launch tomorrow on Sunday 3:00PM 3/11/2019 (AEDT).<br />
<br />
Here are local time zones for other areas:<br />
<a href="https://www.timeanddate.com/worldclock/converter.html?iso=20191103T040000&amp;p1=240&amp;p2=152&amp;p3=5&amp;p4=196&amp;p5=22&amp;p6=264" target="_blank" rel="noopener" class="mycode_url">https://www.timeanddate.com/worldclock/c...=22&amp;p6=264</a><br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[Hi everybody!<br />
<br />
Come join us for the launch of our Jailbreak server.<br />
<br />
We launch tomorrow on Sunday 3:00PM 3/11/2019 (AEDT).<br />
<br />
Here are local time zones for other areas:<br />
<a href="https://www.timeanddate.com/worldclock/converter.html?iso=20191103T040000&amp;p1=240&amp;p2=152&amp;p3=5&amp;p4=196&amp;p5=22&amp;p6=264" target="_blank" rel="noopener" class="mycode_url">https://www.timeanddate.com/worldclock/c...=22&amp;p6=264</a><br />
<br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Config Cleanup + Rates]]></title>
			<link>https://invex.gg/showthread.php?tid=10121</link>
			<pubDate>Mon, 29 Jan 2018 16:20:02 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=10121</guid>
			<description><![CDATA[The server config has been cleaned up.<br />
Rates have been adjusted.<br />
Please report back with any changes to performance/anything out of the ordinary.]]></description>
			<content:encoded><![CDATA[The server config has been cleaned up.<br />
Rates have been adjusted.<br />
Please report back with any changes to performance/anything out of the ordinary.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jailbreak RES (jb6)]]></title>
			<link>https://invex.gg/showthread.php?tid=9754</link>
			<pubDate>Sat, 06 Jan 2018 07:56:40 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=9754</guid>
			<description><![CDATA[A set of Round End Sounds have been added.<br />
Batch jb6.<br />
37 total songs.<br />
<br />
More information is available here:<br />
<a href="https://www.invexgaming.com.au/showthread.php?tid=890" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=890</a>]]></description>
			<content:encoded><![CDATA[A set of Round End Sounds have been added.<br />
Batch jb6.<br />
37 total songs.<br />
<br />
More information is available here:<br />
<a href="https://www.invexgaming.com.au/showthread.php?tid=890" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=890</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Christmas Round End Sounds]]></title>
			<link>https://invex.gg/showthread.php?tid=9280</link>
			<pubDate>Sun, 10 Dec 2017 17:11:21 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=9280</guid>
			<description><![CDATA[A new Christmas themed batch of Round End Sounds have been added!<br />
These will last until the end of month before a full new batch is made.<br />
<br />
There are 12 total songs.<br />
<br />
List of songs available here:<br />
<a href="https://www.invexgaming.com.au/showthread.php?tid=890" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=890</a><br />
<br />
Thanks to <DVZ_ME#0>, <DVZ_ME#1>, <DVZ_ME#2> and <DVZ_ME#3> for their input!<br />
<br />
Enjoy!]]></description>
			<content:encoded><![CDATA[A new Christmas themed batch of Round End Sounds have been added!<br />
These will last until the end of month before a full new batch is made.<br />
<br />
There are 12 total songs.<br />
<br />
List of songs available here:<br />
<a href="https://www.invexgaming.com.au/showthread.php?tid=890" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=890</a><br />
<br />
Thanks to <DVZ_ME#0>, <DVZ_ME#1>, <DVZ_ME#2> and <DVZ_ME#3> for their input!<br />
<br />
Enjoy!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[JBTB V1.01]]></title>
			<link>https://invex.gg/showthread.php?tid=9032</link>
			<pubDate>Wed, 22 Nov 2017 04:56:15 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=9032</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Fixed a rare bug where plugin would soft crash when a client disconnected.<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Fixed a rare bug where plugin would soft crash when a client disconnected.<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[JBTB, CTBans, PlayTime Updates]]></title>
			<link>https://invex.gg/showthread.php?tid=8981</link>
			<pubDate>Fri, 17 Nov 2017 14:48:14 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=8981</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Current <span style="font-weight: bold;" class="mycode_b">JailbreakTeamBalance </span>plugin is being <span style="color: #ff3366;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">removed</span></span><br />
</li>
<li>Current <span style="font-weight: bold;" class="mycode_b">ct_playtime </span>plugin is being <span style="color: #ff3366;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">removed</span></span> (commands <span style="font-weight: bold;" class="mycode_b">sm_mypt</span>, <span style="font-weight: bold;" class="mycode_b">sm_setpt</span>)<br />
</li>
<li>New team balance plugin <span style="font-weight: bold;" class="mycode_b">Jailbreak Team Balance (JBTB)</span> is being <span style="color: #33cc33;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">added</span></span>.<br />
<br />
</li>
<li>CTBans plugin updated from <span style="font-weight: bold;" class="mycode_b">V1.6.1.4 BYTE EDIT</span> -&gt; <span style="font-weight: bold;" class="mycode_b">V2.0.3 BYTE EDIT</span> (<a href="https://forums.alliedmods.net/showthread.php?p=1544101" target="_blank" rel="noopener" class="mycode_url">https://forums.alliedmods.net/showthread.php?p=1544101</a>)<br />
</li>
<li>PlayTime plugin updated from <span style="font-weight: bold;" class="mycode_b">V1.02</span> -&gt; <span style="font-weight: bold;" class="mycode_b">V1.03</span> (Behind the scenes changes, plugin still exactly the same)<br />
</li></ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Removed Plugins:</span><ul class="mycode_list">
</li>
<li>The old/outdated <span style="font-weight: bold;" class="mycode_b">JailbreakTeamBalance </span>plugin is being replaced by the new <span style="font-weight: bold;" class="mycode_b">JBTB </span>(they share the same name but this one is written by <DVZ_ME#4>)<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">PlayTime </span>update makes the <span style="font-weight: bold;" class="mycode_b">ct_playtime</span> plugin obsolete so it will be removed and <span style="font-weight: bold;" class="mycode_b">JBTB</span> will enforce min T playtime to join CT.<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">PlayTime V1.03:</span><ul class="mycode_list">
</li>
<li>Added natives so other plugins can access the playtime stats for clients<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">CT Bans V2.03:</span><ul class="mycode_list">
</li>
<li>Large rewrite of CT Bans plugin by original author.<br />
</li>
<li>Check out this post about what has changed/been fixed: <a href="https://forums.alliedmods.net/showpost.php?p=2545206&amp;postcount=330" target="_blank" rel="noopener" class="mycode_url">https://forums.alliedmods.net/showpost.p...tcount=330</a><br />
</li>
<li>Also look at changelog for fixes from V2.00 to V2.03: <a href="https://forums.alliedmods.net/showthread.php?p=1544101" target="_blank" rel="noopener" class="mycode_url">https://forums.alliedmods.net/showthread.php?p=1544101</a><br />
</li>
<li>Our CTBans page: <a href="https://www.invexgaming.com.au/ctbans.php" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/ctbans.php</a> has been updated to fully work with the new CT Bans plugin with some minor style changes.<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">CT Bans Commands/Notable changes:</span><br />
<span style="font-weight: bold;" class="mycode_b">sm_ctbanlist </span>- Prints a list of all CT banned players on the server.<br />
<span style="font-weight: bold;" class="mycode_b">sm_isbanned - </span>Can be used by all players (no change)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">sm_ctban - </span>Admin Only. Now brings up a menu with predefined options to make it easier to CT ban someone. Can still use console like normal though.<br />
<span style="font-weight: bold;" class="mycode_b">sm_rageban - </span>Admin Only. Command fixed. You can now rageban players (give them a perm CT ban) and then change the ban later via head admins/staff.<br />
<span style="font-weight: bold;" class="mycode_b">sm_ctban_offline/sm_removectban_offline/sm_isbanned_offline</span> - The offline versions of these commands now work.<br />
<span style="font-weight: bold;" class="mycode_b">sm_change_ctban_time - </span>Admin only. Can be used to change the CT ban of an existing ban. Should only be used to edit own CT bans.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">JBTB Features/Bug Fixes V1.00:</span><ul class="mycode_list">
</li>
<li>New Team Balance Plugin!<br />
</li>
<li>Fixed CT Glitch where you wait until <span style="font-weight: bold;" class="mycode_b">mp_force_pick_time</span> reaches 0 and you are put in CT. Now when <span style="font-weight: bold;" class="mycode_b">mp_force_pick_time</span> hits 0, you will be moved to the spectators. <span style="font-weight: bold;" class="mycode_b">mp_force_pick_time</span> has also been increased from <span style="font-weight: bold;" class="mycode_b">30 seconds</span> to <span style="font-weight: bold;" class="mycode_b">60 seconds</span>.<br />
</li>
<li>Fixed 0 CT or 0 T glitch. If there are 0 players on each team, a Round Draw should be forced to end the round immediately.<br />
</li>
<li>JBTB now enforces the minimum T playtime requirement BEFORE players join the CT team. (Before they could join but would be moved back, this prevents moving over entirely and is a better solution)<br />
</li>
<li>Added new free team change duration (currently set to <span style="font-weight: bold;" class="mycode_b">10 seconds</span>) at the start of rounds where people will be instantly swapped/respawned if they switch teams. This is mainly to make sure the CT team doesn't lose too many members right at the beginning of a round. It also means freedays will now have more than 1 CT etc if people join quickly enough.<br />
</li>
<li>CSGO team select menu (M) is now another way to join CT/T. If you can't join CT due to ratio, clicking on CT will put you on T side and make you join the guard queue.<br />
</li>
<li>Added ability to set a team preference (CT or T) so that the random player does not pick you for team balancing from T to CT. PS: This is only a hint, if there is no other options (i.e. everyone prefers T) someone will still be picked and moved over.<br />
</li>
<li>Team ratios are now correctly and strictly enforced. As a result, the previous <span style="font-weight: bold;" class="mycode_b">1:3 </span>ratio was deemed too strict and we now use a <span style="font-weight: bold;" class="mycode_b">1:2.5 </span>ratio by default.<br />
</li>
<li>Added ability to have map specific ratios. Currently an unused feature but admins will monitor maps and provide feedback if custom map ratios are needed for some maps.<br />
</li>
<li>If a player received a CT ban, they are removed from the guard queue.<br />
</li>
<li>People without enough PT can't join CT no matter what (even if ratios break).<br />
</li>
<li>People without enough PT get a nice notification of their progress if they try to !guard/join CT. Example: Your playtime is too low to join CT. Current Playtime 120 minutes / 180 minutes<br />
</li>
<li>A guard queue bump notification now lets you know when your position in the queue is moved up.<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">JBTB Commands:</span><br />
<span style="font-weight: bold;" class="mycode_b">sm_guard - </span>Join the CT guard queue. You must be on the T side. You can also be put in the guard queue by clicking on CT in the CSGO team select menu. PS: If there's 1 person in the server or if there is 0 people in the guard queue and a spot on CT is available (ratios fine), this will instantly move you to CT.<br />
<span style="font-weight: bold;" class="mycode_b">sm_unguard - </span>Remove yourself from guard queue<br />
<span style="font-weight: bold;" class="mycode_b">sm_prisoner</span> - Simply a helper command to swap yourself to T. You can also join T using the CSGO team select menu.<br />
<span style="font-weight: bold;" class="mycode_b">sm_guardlist</span> - Bring up a list with all the T's in the guard queue, their user id (for admins to target) and their CT playtime.sm_pref - Prints out your current preference (CT or T).<br />
<span style="font-weight: bold;" class="mycode_b">sm_pref &lt;CT|T&gt; -</span> Sets your preference to CT or T. This is remembered by the server until you change it. Default for new players is CT.<br />
<span style="font-weight: bold;" class="mycode_b">sm_ratio</span> - Prints out the servers current ratio for the given map. This message is automatically printed in all chat once 30 seconds after a new map starts.<br />
<span style="font-weight: bold;" class="mycode_b">sm_removeguard</span> - Admin only command. Removes someone from the guard queue and prints it out in ALL chat.<br />
<span style="font-weight: bold;" class="mycode_b">sm_clearguard</span> - Admin only command. Removed everyone from the guard queue and prints it out in ALL chat.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Testers:</span><br />
Huge thanks to the following testers:<br />
<DVZ_ME#5> <DVZ_ME#6> <DVZ_ME#1> <DVZ_ME#7> <DVZ_ME#8> <DVZ_ME#9> <br />
<br />
This thread will stay open for anybody that has questions about the new changes.<br />
If anything is broken or needs fixing, a followup patch/update will happen.<br />
Thank you.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Current <span style="font-weight: bold;" class="mycode_b">JailbreakTeamBalance </span>plugin is being <span style="color: #ff3366;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">removed</span></span><br />
</li>
<li>Current <span style="font-weight: bold;" class="mycode_b">ct_playtime </span>plugin is being <span style="color: #ff3366;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">removed</span></span> (commands <span style="font-weight: bold;" class="mycode_b">sm_mypt</span>, <span style="font-weight: bold;" class="mycode_b">sm_setpt</span>)<br />
</li>
<li>New team balance plugin <span style="font-weight: bold;" class="mycode_b">Jailbreak Team Balance (JBTB)</span> is being <span style="color: #33cc33;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">added</span></span>.<br />
<br />
</li>
<li>CTBans plugin updated from <span style="font-weight: bold;" class="mycode_b">V1.6.1.4 BYTE EDIT</span> -&gt; <span style="font-weight: bold;" class="mycode_b">V2.0.3 BYTE EDIT</span> (<a href="https://forums.alliedmods.net/showthread.php?p=1544101" target="_blank" rel="noopener" class="mycode_url">https://forums.alliedmods.net/showthread.php?p=1544101</a>)<br />
</li>
<li>PlayTime plugin updated from <span style="font-weight: bold;" class="mycode_b">V1.02</span> -&gt; <span style="font-weight: bold;" class="mycode_b">V1.03</span> (Behind the scenes changes, plugin still exactly the same)<br />
</li></ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Removed Plugins:</span><ul class="mycode_list">
</li>
<li>The old/outdated <span style="font-weight: bold;" class="mycode_b">JailbreakTeamBalance </span>plugin is being replaced by the new <span style="font-weight: bold;" class="mycode_b">JBTB </span>(they share the same name but this one is written by <DVZ_ME#4>)<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">PlayTime </span>update makes the <span style="font-weight: bold;" class="mycode_b">ct_playtime</span> plugin obsolete so it will be removed and <span style="font-weight: bold;" class="mycode_b">JBTB</span> will enforce min T playtime to join CT.<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">PlayTime V1.03:</span><ul class="mycode_list">
</li>
<li>Added natives so other plugins can access the playtime stats for clients<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">CT Bans V2.03:</span><ul class="mycode_list">
</li>
<li>Large rewrite of CT Bans plugin by original author.<br />
</li>
<li>Check out this post about what has changed/been fixed: <a href="https://forums.alliedmods.net/showpost.php?p=2545206&amp;postcount=330" target="_blank" rel="noopener" class="mycode_url">https://forums.alliedmods.net/showpost.p...tcount=330</a><br />
</li>
<li>Also look at changelog for fixes from V2.00 to V2.03: <a href="https://forums.alliedmods.net/showthread.php?p=1544101" target="_blank" rel="noopener" class="mycode_url">https://forums.alliedmods.net/showthread.php?p=1544101</a><br />
</li>
<li>Our CTBans page: <a href="https://www.invexgaming.com.au/ctbans.php" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/ctbans.php</a> has been updated to fully work with the new CT Bans plugin with some minor style changes.<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">CT Bans Commands/Notable changes:</span><br />
<span style="font-weight: bold;" class="mycode_b">sm_ctbanlist </span>- Prints a list of all CT banned players on the server.<br />
<span style="font-weight: bold;" class="mycode_b">sm_isbanned - </span>Can be used by all players (no change)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">sm_ctban - </span>Admin Only. Now brings up a menu with predefined options to make it easier to CT ban someone. Can still use console like normal though.<br />
<span style="font-weight: bold;" class="mycode_b">sm_rageban - </span>Admin Only. Command fixed. You can now rageban players (give them a perm CT ban) and then change the ban later via head admins/staff.<br />
<span style="font-weight: bold;" class="mycode_b">sm_ctban_offline/sm_removectban_offline/sm_isbanned_offline</span> - The offline versions of these commands now work.<br />
<span style="font-weight: bold;" class="mycode_b">sm_change_ctban_time - </span>Admin only. Can be used to change the CT ban of an existing ban. Should only be used to edit own CT bans.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">JBTB Features/Bug Fixes V1.00:</span><ul class="mycode_list">
</li>
<li>New Team Balance Plugin!<br />
</li>
<li>Fixed CT Glitch where you wait until <span style="font-weight: bold;" class="mycode_b">mp_force_pick_time</span> reaches 0 and you are put in CT. Now when <span style="font-weight: bold;" class="mycode_b">mp_force_pick_time</span> hits 0, you will be moved to the spectators. <span style="font-weight: bold;" class="mycode_b">mp_force_pick_time</span> has also been increased from <span style="font-weight: bold;" class="mycode_b">30 seconds</span> to <span style="font-weight: bold;" class="mycode_b">60 seconds</span>.<br />
</li>
<li>Fixed 0 CT or 0 T glitch. If there are 0 players on each team, a Round Draw should be forced to end the round immediately.<br />
</li>
<li>JBTB now enforces the minimum T playtime requirement BEFORE players join the CT team. (Before they could join but would be moved back, this prevents moving over entirely and is a better solution)<br />
</li>
<li>Added new free team change duration (currently set to <span style="font-weight: bold;" class="mycode_b">10 seconds</span>) at the start of rounds where people will be instantly swapped/respawned if they switch teams. This is mainly to make sure the CT team doesn't lose too many members right at the beginning of a round. It also means freedays will now have more than 1 CT etc if people join quickly enough.<br />
</li>
<li>CSGO team select menu (M) is now another way to join CT/T. If you can't join CT due to ratio, clicking on CT will put you on T side and make you join the guard queue.<br />
</li>
<li>Added ability to set a team preference (CT or T) so that the random player does not pick you for team balancing from T to CT. PS: This is only a hint, if there is no other options (i.e. everyone prefers T) someone will still be picked and moved over.<br />
</li>
<li>Team ratios are now correctly and strictly enforced. As a result, the previous <span style="font-weight: bold;" class="mycode_b">1:3 </span>ratio was deemed too strict and we now use a <span style="font-weight: bold;" class="mycode_b">1:2.5 </span>ratio by default.<br />
</li>
<li>Added ability to have map specific ratios. Currently an unused feature but admins will monitor maps and provide feedback if custom map ratios are needed for some maps.<br />
</li>
<li>If a player received a CT ban, they are removed from the guard queue.<br />
</li>
<li>People without enough PT can't join CT no matter what (even if ratios break).<br />
</li>
<li>People without enough PT get a nice notification of their progress if they try to !guard/join CT. Example: Your playtime is too low to join CT. Current Playtime 120 minutes / 180 minutes<br />
</li>
<li>A guard queue bump notification now lets you know when your position in the queue is moved up.<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">JBTB Commands:</span><br />
<span style="font-weight: bold;" class="mycode_b">sm_guard - </span>Join the CT guard queue. You must be on the T side. You can also be put in the guard queue by clicking on CT in the CSGO team select menu. PS: If there's 1 person in the server or if there is 0 people in the guard queue and a spot on CT is available (ratios fine), this will instantly move you to CT.<br />
<span style="font-weight: bold;" class="mycode_b">sm_unguard - </span>Remove yourself from guard queue<br />
<span style="font-weight: bold;" class="mycode_b">sm_prisoner</span> - Simply a helper command to swap yourself to T. You can also join T using the CSGO team select menu.<br />
<span style="font-weight: bold;" class="mycode_b">sm_guardlist</span> - Bring up a list with all the T's in the guard queue, their user id (for admins to target) and their CT playtime.sm_pref - Prints out your current preference (CT or T).<br />
<span style="font-weight: bold;" class="mycode_b">sm_pref &lt;CT|T&gt; -</span> Sets your preference to CT or T. This is remembered by the server until you change it. Default for new players is CT.<br />
<span style="font-weight: bold;" class="mycode_b">sm_ratio</span> - Prints out the servers current ratio for the given map. This message is automatically printed in all chat once 30 seconds after a new map starts.<br />
<span style="font-weight: bold;" class="mycode_b">sm_removeguard</span> - Admin only command. Removes someone from the guard queue and prints it out in ALL chat.<br />
<span style="font-weight: bold;" class="mycode_b">sm_clearguard</span> - Admin only command. Removed everyone from the guard queue and prints it out in ALL chat.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Testers:</span><br />
Huge thanks to the following testers:<br />
<DVZ_ME#5> <DVZ_ME#6> <DVZ_ME#1> <DVZ_ME#7> <DVZ_ME#8> <DVZ_ME#9> <br />
<br />
This thread will stay open for anybody that has questions about the new changes.<br />
If anything is broken or needs fixing, a followup patch/update will happen.<br />
Thank you.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jailbreak Rules Updated]]></title>
			<link>https://invex.gg/showthread.php?tid=8335</link>
			<pubDate>Tue, 26 Sep 2017 14:10:45 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=8335</guid>
			<description><![CDATA[Various Jailbreak Rules have been changed as a result of feedback from players.<br />
<br />
Check them out here:<br />
<a href="https://www.invexgaming.com.au/showthread.php?tid=840" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=840</a>]]></description>
			<content:encoded><![CDATA[Various Jailbreak Rules have been changed as a result of feedback from players.<br />
<br />
Check them out here:<br />
<a href="https://www.invexgaming.com.au/showthread.php?tid=840" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=840</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VoiceAnnounceEx]]></title>
			<link>https://invex.gg/showthread.php?tid=7016</link>
			<pubDate>Thu, 25 May 2017 23:32:08 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=7016</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Game data update fixed Priority Speaker.<br />
</li>
<li>Game data update fixes issue where 'Speaker Icons' would not appear above players heads. (Thanks <DVZ_ME#3>, <a href="https://www.invexgaming.com.au/showthread.php?tid=7008" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Game data update fixed Priority Speaker.<br />
</li>
<li>Game data update fixes issue where 'Speaker Icons' would not appear above players heads. (Thanks <DVZ_ME#3>, <a href="https://www.invexgaming.com.au/showthread.php?tid=7008" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warden Tools v2.15 + VoiceAnnounceEx]]></title>
			<link>https://invex.gg/showthread.php?tid=6953</link>
			<pubDate>Sun, 21 May 2017 19:55:32 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6953</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">WardenTools:</span><ul class="mycode_list">
</li>
<li>Fixed a bug where WardenTools Priority Speaker would perm mute T side alive players if Priority Speaker was turned off/or warden stopped talking in a specific time window. (Thanks <DVZ_ME#6>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6873" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>).<span style="font-weight: bold;" class="mycode_b"> NOTE: </span>1-2 day trial run will be done to confirm before bug report closed.<br />
</li>
<li>Updated PrioritySpeaker to use SourceComms natives. Now all the mutes are no longer sent over to the MySQL server (sourcecomms database) and are local/session only. This should reduce the load on the MySQL server and ensure our SourceComms database only contains the manual mutes by admins.<br />
</li>
<li>Made priority speaker more responsive. Players who are hotmicing will now be instantly unmuted and can speak as soon as Warden stops talking.<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">VoiceAnnounceEx:</span><ul class="mycode_list">
</li>
<li>Update to V2.12 (fix gamedata)<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">WardenTools:</span><ul class="mycode_list">
</li>
<li>Fixed a bug where WardenTools Priority Speaker would perm mute T side alive players if Priority Speaker was turned off/or warden stopped talking in a specific time window. (Thanks <DVZ_ME#6>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6873" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>).<span style="font-weight: bold;" class="mycode_b"> NOTE: </span>1-2 day trial run will be done to confirm before bug report closed.<br />
</li>
<li>Updated PrioritySpeaker to use SourceComms natives. Now all the mutes are no longer sent over to the MySQL server (sourcecomms database) and are local/session only. This should reduce the load on the MySQL server and ensure our SourceComms database only contains the manual mutes by admins.<br />
</li>
<li>Made priority speaker more responsive. Players who are hotmicing will now be instantly unmuted and can speak as soon as Warden stops talking.<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">VoiceAnnounceEx:</span><ul class="mycode_list">
</li>
<li>Update to V2.12 (fix gamedata)<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Priority Speaker Temporarily Disabled]]></title>
			<link>https://invex.gg/showthread.php?tid=6930</link>
			<pubDate>Sat, 20 May 2017 00:50:52 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6930</guid>
			<description><![CDATA[To help investigate the console perm mute glitch, priority speaker has been disabled.<br />
<br />
Users can no longer turn it on via the menu and the admin command doesn't do anything (even though it still prints out a message).<br />
<br />
We will be keeping it off for 1 day until we can be sure it is/isn't causing the perm mute issues.<br />
If the perm mutes are still happening then priority speaker isn't to blame.<br />
If they are not happening, then we can work on fixing priority speaker.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">WardenTools version in use:</span> V2.14 (TESTING)<br />
<br />
Thanks.]]></description>
			<content:encoded><![CDATA[To help investigate the console perm mute glitch, priority speaker has been disabled.<br />
<br />
Users can no longer turn it on via the menu and the admin command doesn't do anything (even though it still prints out a message).<br />
<br />
We will be keeping it off for 1 day until we can be sure it is/isn't causing the perm mute issues.<br />
If the perm mutes are still happening then priority speaker isn't to blame.<br />
If they are not happening, then we can work on fixing priority speaker.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">WardenTools version in use:</span> V2.14 (TESTING)<br />
<br />
Thanks.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jailbreak Store Plugin Updated]]></title>
			<link>https://invex.gg/showthread.php?tid=6918</link>
			<pubDate>Thu, 18 May 2017 20:04:05 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6918</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Fixed bug where regular trails would remain latched onto spectators if they moved to spec (i.e. using !spec) while alive with the trail equipped<br />
</li>
<li>Removed unused plugin 'store_particles.smx'. Was probably used by Rem for testing in the past but particle beams are now handled by WardenTools.<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Fixed bug where regular trails would remain latched onto spectators if they moved to spec (i.e. using !spec) while alive with the trail equipped<br />
</li>
<li>Removed unused plugin 'store_particles.smx'. Was probably used by Rem for testing in the past but particle beams are now handled by WardenTools.<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warden Tools v2.14]]></title>
			<link>https://invex.gg/showthread.php?tid=6917</link>
			<pubDate>Thu, 18 May 2017 18:04:58 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6917</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Replaced 'Priority Speaker' warning text in chat with new CSGO HudText notifier (Thanks <DVZ_ME#6>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6895" target="_blank" rel="noopener" class="mycode_url">SUGGESTION</a>)<br />
</li>
<li>Fixed bug where moving to spectator (i.e. using !spec) while having the ESP effect on would leave a outline of your last position for the remainder of the round on ESP FFA DM days/Team DM days. (Thanks <DVZ_ME#10>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6904" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li></ul>
New HudText preview (low quality gif):<br />
<video style="max-height: 370px;" preload="auto" autoplay="autoplay" loop="loop" muted="muted"><source src="https://i.imgur.com/fUhvQys.mp4" type="video/mp4"></source></video>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Replaced 'Priority Speaker' warning text in chat with new CSGO HudText notifier (Thanks <DVZ_ME#6>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6895" target="_blank" rel="noopener" class="mycode_url">SUGGESTION</a>)<br />
</li>
<li>Fixed bug where moving to spectator (i.e. using !spec) while having the ESP effect on would leave a outline of your last position for the remainder of the round on ESP FFA DM days/Team DM days. (Thanks <DVZ_ME#10>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6904" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li></ul>
New HudText preview (low quality gif):<br />
<video style="max-height: 370px;" preload="auto" autoplay="autoplay" loop="loop" muted="muted"><source src="https://i.imgur.com/fUhvQys.mp4" type="video/mp4"></source></video>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warden Tools v2.13]]></title>
			<link>https://invex.gg/showthread.php?tid=6886</link>
			<pubDate>Mon, 15 May 2017 22:48:34 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6886</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Improved performance in ESP functionality to prevent lag/crashes when mass applying ESP to non-fake clients. (Thanks <DVZ_ME#11>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6883&amp;pid=64508#pid64508" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li>
<li>Repositioned "Must Actively Hunt" message higher up on Y-axis so it doesn't overlap with crosshair. Transparency didn't seem to work. (Thanks <DVZ_ME#12> and <DVZ_ME#5>).<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Improved performance in ESP functionality to prevent lag/crashes when mass applying ESP to non-fake clients. (Thanks <DVZ_ME#11>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6883&amp;pid=64508#pid64508" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li>
<li>Repositioned "Must Actively Hunt" message higher up on Y-axis so it doesn't overlap with crosshair. Transparency didn't seem to work. (Thanks <DVZ_ME#12> and <DVZ_ME#5>).<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warden Tools v2.12 + VoiceAnnounceEx]]></title>
			<link>https://invex.gg/showthread.php?tid=6881</link>
			<pubDate>Sun, 14 May 2017 22:53:21 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6881</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">WardenTools (V2.12) Changes:</span><ul class="mycode_list">
</li>
<li>General optimization<br />
</li>
<li>Merged wardentalk plugin with WardenTools.<br />
</li>
<li>Priority Speaker muting/unmuting should be slightly more responsive.<br />
</li>
<li>Dead T's are no longer muted by Priority Speaker. Spectators now are. (Thanks <DVZ_ME#13>, <a href="https://www.invexgaming.com.au/showthread.php?tid=3740" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li>
<li>Admins are now affected by Priority Speaker.<br />
</li>
<li>Priority Speaker now displays a message in chat if you are talking and its blocking you (will print once every second until you stop talking)<br />
</li>
<li>Fixed bug where priority speaker would leave someone muted if the priority speaker toggle was turned off as they were talking. (Thanks <DVZ_ME#6>, <a href="https://www.invexgaming.com.au/showthread.php?tid=4463" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li>
<li>Fixed bug where "You must active hunt" message would not display for everyone (Keep in mind I am aware of the text being cut off! This is a CSGO client bug so we need to wait for Valve to fix)<br />
</li>
<li>Fixed bug where special days could not be started on particular rounds even if previous round was not a special day. (Thanks <DVZ_ME#6>, <a href="https://www.invexgaming.com.au/showthread.php?tid=5546" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>) and (<DVZ_ME#14>, <a href="https://www.invexgaming.com.au/showthread.php?tid=5514" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li>
<li>Fixed bug where ESP would appear early if a player was spawned in late during ESP FFA Deathmatch Day (Thanks <DVZ_ME#15> and <DVZ_ME#16>)<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">VoiceAnnounceEx</span><ul class="mycode_list">
</li>
<li>Updated to latest version with minor bugfixes<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">WardenTools (V2.12) Changes:</span><ul class="mycode_list">
</li>
<li>General optimization<br />
</li>
<li>Merged wardentalk plugin with WardenTools.<br />
</li>
<li>Priority Speaker muting/unmuting should be slightly more responsive.<br />
</li>
<li>Dead T's are no longer muted by Priority Speaker. Spectators now are. (Thanks <DVZ_ME#13>, <a href="https://www.invexgaming.com.au/showthread.php?tid=3740" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li>
<li>Admins are now affected by Priority Speaker.<br />
</li>
<li>Priority Speaker now displays a message in chat if you are talking and its blocking you (will print once every second until you stop talking)<br />
</li>
<li>Fixed bug where priority speaker would leave someone muted if the priority speaker toggle was turned off as they were talking. (Thanks <DVZ_ME#6>, <a href="https://www.invexgaming.com.au/showthread.php?tid=4463" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li>
<li>Fixed bug where "You must active hunt" message would not display for everyone (Keep in mind I am aware of the text being cut off! This is a CSGO client bug so we need to wait for Valve to fix)<br />
</li>
<li>Fixed bug where special days could not be started on particular rounds even if previous round was not a special day. (Thanks <DVZ_ME#6>, <a href="https://www.invexgaming.com.au/showthread.php?tid=5546" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>) and (<DVZ_ME#14>, <a href="https://www.invexgaming.com.au/showthread.php?tid=5514" target="_blank" rel="noopener" class="mycode_url">BUG REPORT</a>)<br />
</li>
<li>Fixed bug where ESP would appear early if a player was spawned in late during ESP FFA Deathmatch Day (Thanks <DVZ_ME#15> and <DVZ_ME#16>)<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">VoiceAnnounceEx</span><ul class="mycode_list">
</li>
<li>Updated to latest version with minor bugfixes<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warden Tools v2.11 + Store Update]]></title>
			<link>https://invex.gg/showthread.php?tid=6784</link>
			<pubDate>Fri, 05 May 2017 12:53:43 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6784</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Wardentools (V2.11):</span><br />
- Fixed +beam command/bind not working due to V2.10 update<br />
- Renamed +sm_laser command/bind to +laser<br />
- Added glows/xray vision for team mates on Team Deatchmatch special days so you can more easily find your team mates<br />
- Added new special day: ESP FFA Deathmatch day. Which is a FFA DM day where all players have wallhacks. (Thanks <DVZ_ME#17>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6384" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=6384</a>)<br />
- Replaced sm_msay message telling you to "actively hunt" with new CSGO hud messages so they no longer block weapon switching. <span style="font-weight: bold;" class="mycode_b">Note: </span>There is a current CSGO client bug where the text is cut off, this will be fixed by the CSGO devs hopefully soon, I can't fix it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Store:</span><br />
- Use built in CSGO bunnyhopping to improve client side bhop lag (Thanks <DVZ_ME#18>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6759" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=6759</a>)<br />
<br />
-----------<br />
<br />
<span style="color: #ffcc33;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Screenshots</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">ESP FFA Deathmatch Screenshot:</span><br />
<img src="https://invex.gg/image-proxy/b5953f8a9103c4500da79d25cf6e9cbaa22dc71f/68747470733a2f2f692e696d6775722e636f6d2f3731744c72625a2e6a7067" alt="[Image: 71tLrbZ.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Deathmatch Team Glow:</span><br />
<img src="https://invex.gg/image-proxy/9ce9226424af72fe60b3e1a0305751c707813ce6/68747470733a2f2f692e696d6775722e636f6d2f537951317549622e6a7067" alt="[Image: SyQ1uIb.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Wardentools (V2.11):</span><br />
- Fixed +beam command/bind not working due to V2.10 update<br />
- Renamed +sm_laser command/bind to +laser<br />
- Added glows/xray vision for team mates on Team Deatchmatch special days so you can more easily find your team mates<br />
- Added new special day: ESP FFA Deathmatch day. Which is a FFA DM day where all players have wallhacks. (Thanks <DVZ_ME#17>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6384" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=6384</a>)<br />
- Replaced sm_msay message telling you to "actively hunt" with new CSGO hud messages so they no longer block weapon switching. <span style="font-weight: bold;" class="mycode_b">Note: </span>There is a current CSGO client bug where the text is cut off, this will be fixed by the CSGO devs hopefully soon, I can't fix it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Store:</span><br />
- Use built in CSGO bunnyhopping to improve client side bhop lag (Thanks <DVZ_ME#18>, <a href="https://www.invexgaming.com.au/showthread.php?tid=6759" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=6759</a>)<br />
<br />
-----------<br />
<br />
<span style="color: #ffcc33;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Screenshots</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">ESP FFA Deathmatch Screenshot:</span><br />
<img src="https://invex.gg/image-proxy/b5953f8a9103c4500da79d25cf6e9cbaa22dc71f/68747470733a2f2f692e696d6775722e636f6d2f3731744c72625a2e6a7067" alt="[Image: 71tLrbZ.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Team Deathmatch Team Glow:</span><br />
<img src="https://invex.gg/image-proxy/9ce9226424af72fe60b3e1a0305751c707813ce6/68747470733a2f2f692e696d6775722e636f6d2f537951317549622e6a7067" alt="[Image: SyQ1uIb.jpg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mass Jailbreak Plugin Review (05/05/17)]]></title>
			<link>https://invex.gg/showthread.php?tid=6775</link>
			<pubDate>Thu, 04 May 2017 15:57:54 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6775</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Wardentools Changes (2.10):</span><br />
- Rewrite code with new naming convention<br />
- Improved targetting accuracy when highlighting prisoners<br />
- Reduce flickering of beams for long duration beams<br />
- Make beam spawning more effecient<br />
- Fix weapon stripper to correctly strip all weapons<br />
- Fix shark menu memory leak<br />
- Fix particle beam memory leak<br />
- Fix team deathmatch memory leak<br />
- Fix freezebomb memory leak<br />
- Fix SpecialDay Team Deathmatch memory leak<br />
- Fix bug where both the infected and non-infected could all die in a zombie day triggering 2 Round End being triggered (potentially fixes 'you can't start a specialday' bug even though last round was not a specialday)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ladder Gravity Fix (1.01):</span><br />
- Fixed bug where sometimes a player wouldn't have the fix applied to them<br />
<br />
<span style="font-weight: bold;" class="mycode_b">CT Bans (1.6.1.4 - BYTE):</span><br />
- Fixed bug where player would sometimes not be swapped of CT after getting a CT ban<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Self Mute (1.05):</span><br />
- Fixed bug where sometimes a player could not be self-muted<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rems Weapons !RW (V3.04):</span><br />
- Fixed bug where !rw menu would not work/be bought up for 1 player on the server<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rems Gloves !RG (V1.09):</span><br />
- Fixed bug where gloves would stack for 1 player on the server<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ffcc33;" class="mycode_color">Upcoming Jailbreak Updates?</span></span><ul class="mycode_list">
</li>
<li>Improved client side bunnyhopping (<a href="https://www.invexgaming.com.au/showthread.php?tid=6759" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=6759</a>) (Very Soon)<br />
</li>
<li>2 New Special Days (Soon)<br />
</li>
<li>New LR System (Later Date)<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Wardentools Changes (2.10):</span><br />
- Rewrite code with new naming convention<br />
- Improved targetting accuracy when highlighting prisoners<br />
- Reduce flickering of beams for long duration beams<br />
- Make beam spawning more effecient<br />
- Fix weapon stripper to correctly strip all weapons<br />
- Fix shark menu memory leak<br />
- Fix particle beam memory leak<br />
- Fix team deathmatch memory leak<br />
- Fix freezebomb memory leak<br />
- Fix SpecialDay Team Deathmatch memory leak<br />
- Fix bug where both the infected and non-infected could all die in a zombie day triggering 2 Round End being triggered (potentially fixes 'you can't start a specialday' bug even though last round was not a specialday)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ladder Gravity Fix (1.01):</span><br />
- Fixed bug where sometimes a player wouldn't have the fix applied to them<br />
<br />
<span style="font-weight: bold;" class="mycode_b">CT Bans (1.6.1.4 - BYTE):</span><br />
- Fixed bug where player would sometimes not be swapped of CT after getting a CT ban<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Self Mute (1.05):</span><br />
- Fixed bug where sometimes a player could not be self-muted<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rems Weapons !RW (V3.04):</span><br />
- Fixed bug where !rw menu would not work/be bought up for 1 player on the server<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rems Gloves !RG (V1.09):</span><br />
- Fixed bug where gloves would stack for 1 player on the server<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ffcc33;" class="mycode_color">Upcoming Jailbreak Updates?</span></span><ul class="mycode_list">
</li>
<li>Improved client side bunnyhopping (<a href="https://www.invexgaming.com.au/showthread.php?tid=6759" target="_blank" rel="noopener" class="mycode_url">https://www.invexgaming.com.au/showthread.php?tid=6759</a>) (Very Soon)<br />
</li>
<li>2 New Special Days (Soon)<br />
</li>
<li>New LR System (Later Date)<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warden Tools v2.07]]></title>
			<link>https://invex.gg/showthread.php?tid=6225</link>
			<pubDate>Thu, 23 Mar 2017 04:08:48 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6225</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Particle beams now use their own separate file (not surfs one). This means you will once again have to rejoin the server after downloading the new file.<br />
</li>
<li>Particle beams radius are now standardised to 40 units. This means they are all the same size as the regular plain beams. Thanks to <DVZ_ME#6>, <DVZ_ME#3> and <DVZ_ME#19> for dev server testing.<br />
</li>
<li>Minor particle beam size/height/colour adjustments.<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Particle beams now use their own separate file (not surfs one). This means you will once again have to rejoin the server after downloading the new file.<br />
</li>
<li>Particle beams radius are now standardised to 40 units. This means they are all the same size as the regular plain beams. Thanks to <DVZ_ME#6>, <DVZ_ME#3> and <DVZ_ME#19> for dev server testing.<br />
</li>
<li>Minor particle beam size/height/colour adjustments.<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warden Tools v2.06]]></title>
			<link>https://invex.gg/showthread.php?tid=6212</link>
			<pubDate>Tue, 21 Mar 2017 06:31:36 +0000</pubDate>
			<guid isPermaLink="false">https://invex.gg/showthread.php?tid=6212</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Fixed rare crash bug.<br />
</li>
<li>Restructured menu layout.<br />
</li>
<li>Added additional messages after completing certain actions in menus (like picking a new beam duration).<br />
</li>
<li>Menus now indicates which option is currently selected.<br />
</li>
<li>Wardentools now remembers your preferences and will load them in everytime you become the warden (beam/highlight colours, beam duration, beam type etc).<br />
</li>
<li>Added VIP perk of Particle Beams for Wardens. Permanent VIP players will in time get to have their own particle effect/image added into the pool of particles styles (similar to surf).<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">VIP Particle Beam Image</span><br />
<span style="font-weight: bold;" class="mycode_b"><img src="https://invex.gg/image-proxy/54c4a1fbea6c5ada3dd094b9fb82a8f68623c1e1/687474703a2f2f692e696d6775722e636f6d2f7a4564515974392e6a7067" alt="[Image: zEdQYt9.jpg]" class="mycode_img" /></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Invisible Particle Beam Bug</span><br />
If you cannot see the particle beams after joining the server, simply rejoin 1 time and you should be able to see the beams forever. Only 1 rejoin is required before you are able to see them forever. If you play on Invex Combat Surf, you should be able to see them on your first try when you join.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Changes:</span><ul class="mycode_list">
</li>
<li>Fixed rare crash bug.<br />
</li>
<li>Restructured menu layout.<br />
</li>
<li>Added additional messages after completing certain actions in menus (like picking a new beam duration).<br />
</li>
<li>Menus now indicates which option is currently selected.<br />
</li>
<li>Wardentools now remembers your preferences and will load them in everytime you become the warden (beam/highlight colours, beam duration, beam type etc).<br />
</li>
<li>Added VIP perk of Particle Beams for Wardens. Permanent VIP players will in time get to have their own particle effect/image added into the pool of particles styles (similar to surf).<br />
</li></ul>
<span style="font-weight: bold;" class="mycode_b">VIP Particle Beam Image</span><br />
<span style="font-weight: bold;" class="mycode_b"><img src="https://invex.gg/image-proxy/54c4a1fbea6c5ada3dd094b9fb82a8f68623c1e1/687474703a2f2f692e696d6775722e636f6d2f7a4564515974392e6a7067" alt="[Image: zEdQYt9.jpg]" class="mycode_img" /></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Invisible Particle Beam Bug</span><br />
If you cannot see the particle beams after joining the server, simply rejoin 1 time and you should be able to see the beams forever. Only 1 rejoin is required before you are able to see them forever. If you play on Invex Combat Surf, you should be able to see them on your first try when you join.]]></content:encoded>
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