We’re gearing up for the road to Stockholm 2021, starting with the first series of RMR events! Over the next several days we’ll announce events for each region, so stay tuned. If you’d like to learn more about the RMR events, visit our FAQ. And with the 2021 RMR events fast approaching, it’s time to […]
[ OPERATION BROKEN FANG ] – For a limited time, Broken Fang Premier is available for everyone. – Operation Broken Fang Passholders will play in Prime Account Status queue when matchmaking for Broken Fang Premier. [ MISC ] – Fixed Steam networking sockets implementation to dynamically load “wlanapi.dll” system library and to work on Windows […]
Today we are opening up Broken Fang Premier to everyone. Broken Fang Premier, which introduces a pick/ban phase to the start of a competitive match, allows players to test their mettle across the entire Active Duty map pool. Pick and ban maps, choose your starting side, and work together to win 16 rounds. Operation Broken […]
[ STORE ] – Owners of Hades on Steam, after they accrue sufficient playtime in the game, will receive The Hades Music Kit in CS:GO. – Two new music kits – “The Lowlife Pack” by Neck Deep, and “CHAIN$AW.LXADXUT” by Scarlxrd – are now available for purchase in-game. – Added the Poorly Drawn Sticker Capsule […]
[ STORE ] – As a cross-promotion with Supergiant Games, owners of Hades on Steam, after they accrue sufficient playtime in the game, will receive The Hades Music Kit in CS:GO. – Two new music kits – “The Lowlife Pack” by Neck Deep, and “CHAIN$AW.LXADXUT” by Scarlxrd – are now available for purchase in-game. – […]
All 16 Operation Broken Fang mission cards have been released, including the final Strike mission! But don’t worry if you can’t get everything done this week, you still have until April 30th to earn your stars. Music Kits Today we’re shipping three new Music Kits. Scarlxrd (CHAIN$AW.LXADXUT) and Neck Deep (The Lowlife Pack) are now […]
[ MISC ] – Fixed “env_fade” entities for “only triggering player” configuration. – Added vscript function ScriptTraceLinePlayersIncluded. [ MAPS ] Updated Guard to the most recent workshop – Fixed boost spot on arches (Thanks @FilyandraXBL) – Fixed nodraw behind CT Spawn (Thanks Mii Fanboy) – Fixed various spots where players could get stuck on walls […]
[ Misc ] – Fixed a bug that allowed enemy players to spawn outside of their spawn location. – Fixed a case where players would see a second bomb in retakes mode. – Fixed some cases where dropped weapons exited the play area.
[MAPS] – Anubis — Reskinned the signs and information boards — Fixed the wallbang through the trim on the mid building between double door and the CT house — Added some grenade clips to prevent weird grenade bouncing on A heaven – Engage — Fixed several visual issues — Removed boost spots — Updated Bot […]