[ MISC ] – Fixed some rendering artifacts related to boosted player contrast on players inside or near smoke grenade volumes. – Fixed short player chat tokens sometimes getting translated. – Fixed a regression with audio device selection setting. – Fixed infrequent random crash. [ MAPS ] Nuke – Fixed bombsite target on B site […]
[MISC] – Added a new game communication setting “Text Filtering” which is enabled by default and blocks profane words used in text chat. – Fixed a trigger_bomb_reset regression.
[GAMEPLAY] – Added the ‘Boost Player Contrast’ advanced video setting, which improves the legibility of players in low contrast situations. [AGENTS] – Adjusted some agent textures for improved visibility. [MISC] – Adjusted dropped C4 collision geometry. – Fixed Danger Zone drone pilot camera getting stuck when drone received burn damage. – Added Desert Eagle shell […]
[RENDERING] – Texture streaming now loads textures flagged with no mip maps or no lod at full initial resolution. [MAPS] Chlorine -Added missing glowy eyes texture Anubis -Fixed many minor issues such as z fighting, prop reflections and invisible faces -Improved player readability at canal -Improved performance -Redesigned B main path & entrance -Moved up […]
Today we’re introducing two community maps: Swamp and Mutiny. Check them out in Casual or Deathmatch to get your feet wet, and then jump into a Scrimmage for a full match! There’s more in today’s update, check out the release notes here.
Today we’re shipping changes to CS:GO that are part of our continuing fight against cheating. CS:GO now significantly restricts the types of programs and files that can interact with the game. By default, players will launch CS:GO in Trusted mode, which will block third-party files from interacting with the game. If you would like to […]
Today we’re shipping an optional beta branch of CS:GO with changes that are part of our continuing fight against cheating. To help out, you can opt in to the beta by following the instructions here. CS:GO now significantly restricts the types of programs and files that can interact with the game. In the unlikely event […]
A new music kit featuring Amon Tobin, “All for Dust,” is now available! From the producer who brought you the Splinter Cell: Chaos Theory OST, Amon Tobin lends his unique aesthetic to CS:GO… this time through tube amplifiers. Dust off this new kit, good luck and have fun!
Since CS:GO’s release in 2012, some of the most common feedback we’ve received has been about the challenge of spotting characters in the world. Because every map in the game features significant variety of lighting and detail, even characters designed to read well in a map might get lost when viewed from a particular angle […]