Name (First name or online alias): Ha/Froggeh
Age: 14
Steam Profile Link: http://steamcommunity.com/id/icba/
How long have you been playing on Invex Gaming Servers:3-4 months and 2 days overall game time
Why would you like to join Invex Gaming: I've been playing in the community for ages and feel like i deserver member
Have you been banned (on our/other servers): Nope
Any other notes: Spenser is bad
i talked to qq privately about my brother and he came on the server and talked about my brother (donut/boi junior). My brother came up to me and said that qq told him personal stuff. So I came on the server and then killer even said that his brother qq said it. Also patchy chan and Novabiceps were witnesses. btw this can cause alot of problems in my family.
bhop scripts and walls. Scripts are all through the demo, really obvious. He always jump spots but stares in the general direction of where the people are while doing it. Lots of weird crosshair movement aswell.
Hey, I'm New Around this Place I have CSGO and Mainly play Jailbreak. I was Referred By @PepeDoge He's a Sick lad And a Good Player if anyone Is Interested I also Have my own YouTube Channel Going by the Name Of "PureEase" Enjoy
1 year ago yesterday i joined a random servers forums that my best friend invited me to go join and the impact that i got was amazing.
I've meet so many people over the two years while playing on invex servers and i just want to say thanks.
This server/group made me who i am today, it changed me from a toxic little sliver 1 try hard into a better person
and this group has showed me that I've meet my online family and I'm happy.
but yea, all i want to say it thanks for taking me into this community and teaching me the funny/enjoyable side of gaming
Thanks, Dobbo
And thanks Silentxo for showing me Invex even tho he doesnt come on and hasn't been on since like 2 years ago :^)
Fixed a bug where WardenTools Priority Speaker would perm mute T side alive players if Priority Speaker was turned off/or warden stopped talking in a specific time window. (Thanks Forgotten, BUG REPORT). NOTE: 1-2 day trial run will be done to confirm before bug report closed.
Updated PrioritySpeaker to use SourceComms natives. Now all the mutes are no longer sent over to the MySQL server (sourcecomms database) and are local/session only. This should reduce the load on the MySQL server and ensure our SourceComms database only contains the manual mutes by admins.
Made priority speaker more responsive. Players who are hotmicing will now be instantly unmuted and can speak as soon as Warden stops talking.