Well hello cunts and i know this is a bit late but ay, anyway
Hello, my name is Jack or Steam name Greey or Pana, im a very good surfer overall
Im 17 and i love video games, my favourite rappers are $uicideboy$, my strife into the future is to be a computer engineering which is pretty cool, well i guess thats all i gotta say, thanks for reading my introduction
Hey All! My name is Noots but my real name is Zane D Im a friendly guy from Australia, Queensland Brisbane. I like many games such as CS:GO, Rust , Dayz and many more. Im really here playing invex for a good time, Im a good person to talk to!
Since people can spawn with more than 100 HP, I think it would be a pretty good feature if we just changed the maxhealth for the HG config to the random allocated health.
What I mean is, instead of setting all players random health through the config, you set all the players random MAX health. Then heal the server. It's a small change, but it would allow people with more than 100 HP to heal back the damage they take.
This is for JB. I'm sure most of you are aware, but I didn't actually see any bug reports so I'll make a report.
On maps that spawn weapons, when you spawn one it spawns with 1 whole clip, but only 1 bullet in reserves. You have to spawn another weapon whilst holding the glitched one in your hand. This will drop another weapon with full bullet reserves.
I remember Rem or someone made the vent's on the lower right cell a lot harder to break. I really think it's way too hard to break and is useless now. It should either be made easier to break or just removed altogether.