02-09-2016/09:12 PM
Im sure it's not just me but, I still have to download "Hosties" before i can play the game. Im not sure If i missed out on how to fixs this but I really need to know. It gets really annoying when your trying to load in to the game and can't get Ct because you need to download something. Can we try and fix this so we download it once for each map, and then next time we play the map, We load in without downloading it.
Here is the log for me loading into JB:
--- Missing Vgui material vgui/..\vgui\maps\menu_thumb_default_download
Connecting to public(45.121.211.57:27108) ...
Retrying public(45.121.211.57:27108) ...
Retrying public(45.121.211.57:27108) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
Connecting to public(45.121.211.57:27108) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
Connected to 45.121.211.57:27108
Counter-Strike: Global Offensive
Map: jb_summer_jail_v1
Players: 28 (1 bots) / 40 humans
Build: 6480
Server Number: 128
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall077a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/house_floor01
env_cubemap used on world geometry without rebuilding map. . ignoring: de_nuke/nuke_metaldoor_01
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/urban_metalwall01a_small
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow048a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/urban_countertop01b
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/unbreakable
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/unbreakable_glass_a_01
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
env_cubemap used on world geometry without rebuilding map. . ignoring: cs_assault/pavement001a
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/wall_red04
env_cubemap used on world geometry without rebuilding map. . ignoring: cs_italy/cobble02
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/offwllb
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/vostok_wall01
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/offwllb
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/unbreakable
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow048a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/urban_metalwall01a_small
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall077a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/house_floor01
env_cubemap used on world geometry without rebuilding map. . ignoring: de_nuke/nuke_metaldoor_01
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/urban_countertop01b
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/unbreakable_glass_a_01
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
env_cubemap used on world geometry without rebuilding map. . ignoring: cs_assault/pavement001a
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/wall_red04
env_cubemap used on world geometry without rebuilding map. . ignoring: cs_italy/cobble02
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/vostok_wall01
#######################################
Map jb_summer_jail_v1 missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
SignalXWriteOpportunity(3)
ConVarRef abner_res_version doesn't point to an existing ConVar
SetConVar: No such cvar ( abner_res_version set to 3.4), skipping
Downloading http://fastdl.invexgaming.com.au/fastdl/...l1.mp3.bz2.
--- Missing Vgui material vgui/../vgui/icon_con_medium.vmt
Error downloading http://fastdl.invexgaming.com.au/fastdl/...l1.mp3.bz2
Downloading http://fastdl.invexgaming.com.au/fastdl/...ekill1.mp3.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...ekill1.mp3
Downloading http://fastdl.invexgaming.com.au/fastdl/...t1.mp3.bz2.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...t1.mp3.bz2
Downloading http://fastdl.invexgaming.com.au/fastdl/...start1.mp3.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...start1.mp3
Downloading http://fastdl.invexgaming.com.au/fastdl/...r1.mp3.bz2.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...r1.mp3.bz2
Downloading http://fastdl.invexgaming.com.au/fastdl/...es/lr1.mp3.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...es/lr1.mp3
No pure server whitelist. sv_pure = 0
Error: Material "models/spartahelmet/spartahelm" : proxy "weapon_invis" not found!
Error: Material "models/spartahelmet/spartahelm" : proxy "ModelGlowColor" not found!
Unable to load sprite material materials/sprites/redglow1.vmt!
Some stuff there may have been cause of my crap laptop cause i am no rich unlike most of you. I dont have a twipple moniter with 9million gb of space and Ram.
Here is the log for me loading into JB:
--- Missing Vgui material vgui/..\vgui\maps\menu_thumb_default_download
Connecting to public(45.121.211.57:27108) ...
Retrying public(45.121.211.57:27108) ...
Retrying public(45.121.211.57:27108) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
Connecting to public(45.121.211.57:27108) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
Connected to 45.121.211.57:27108
Counter-Strike: Global Offensive
Map: jb_summer_jail_v1
Players: 28 (1 bots) / 40 humans
Build: 6480
Server Number: 128
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall077a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/house_floor01
env_cubemap used on world geometry without rebuilding map. . ignoring: de_nuke/nuke_metaldoor_01
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/urban_metalwall01a_small
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow048a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/urban_countertop01b
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/unbreakable
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/unbreakable_glass_a_01
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
env_cubemap used on world geometry without rebuilding map. . ignoring: cs_assault/pavement001a
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/wall_red04
env_cubemap used on world geometry without rebuilding map. . ignoring: cs_italy/cobble02
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/offwllb
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/vostok_wall01
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/offwllb
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/unbreakable
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow048a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/urban_metalwall01a_small
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall077a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/house_floor01
env_cubemap used on world geometry without rebuilding map. . ignoring: de_nuke/nuke_metaldoor_01
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/urban_countertop01b
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/unbreakable_glass_a_01
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
env_cubemap used on world geometry without rebuilding map. . ignoring: cs_assault/pavement001a
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/wall_red04
env_cubemap used on world geometry without rebuilding map. . ignoring: cs_italy/cobble02
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/vostok_wall01
#######################################
Map jb_summer_jail_v1 missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
SignalXWriteOpportunity(3)
ConVarRef abner_res_version doesn't point to an existing ConVar
SetConVar: No such cvar ( abner_res_version set to 3.4), skipping
Downloading http://fastdl.invexgaming.com.au/fastdl/...l1.mp3.bz2.
--- Missing Vgui material vgui/../vgui/icon_con_medium.vmt
Error downloading http://fastdl.invexgaming.com.au/fastdl/...l1.mp3.bz2
Downloading http://fastdl.invexgaming.com.au/fastdl/...ekill1.mp3.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...ekill1.mp3
Downloading http://fastdl.invexgaming.com.au/fastdl/...t1.mp3.bz2.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...t1.mp3.bz2
Downloading http://fastdl.invexgaming.com.au/fastdl/...start1.mp3.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...start1.mp3
Downloading http://fastdl.invexgaming.com.au/fastdl/...r1.mp3.bz2.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...r1.mp3.bz2
Downloading http://fastdl.invexgaming.com.au/fastdl/...es/lr1.mp3.
Error downloading http://fastdl.invexgaming.com.au/fastdl/...es/lr1.mp3
No pure server whitelist. sv_pure = 0
Error: Material "models/spartahelmet/spartahelm" : proxy "weapon_invis" not found!
Error: Material "models/spartahelmet/spartahelm" : proxy "ModelGlowColor" not found!
Unable to load sprite material materials/sprites/redglow1.vmt!
Some stuff there may have been cause of my crap laptop cause i am no rich unlike most of you. I dont have a twipple moniter with 9million gb of space and Ram.