09-11-2017/08:31 PM
Release Notes for 11/8/2017
[ Dust II ] – Increased overall luminance 20% for all Kasbah materials and models for visibility. – Fixed missing textures on some polygons of tarp model. – Fixed flashbangs not blinding player through chain-link fences. – Fixed edging around Kasbah alcove window which had shadowing artifacts. – Adjusted penetration value for wood doors. – […]
http://blog.counter-strike.net/index.php/2017/11/19586/
[ Dust II ] – Increased overall luminance 20% for all Kasbah materials and models for visibility. – Fixed missing textures on some polygons of tarp model. – Fixed flashbangs not blinding player through chain-link fences. – Fixed edging around Kasbah alcove window which had shadowing artifacts. – Adjusted penetration value for wood doors. – […]
http://blog.counter-strike.net/index.php/2017/11/19586/