21-12-2017/02:33 AM
I don't know how possible this even is but i was thinking about it
Ok so if you type !forgive in chat or /forgive a menu the right side of the wardens screen will show how many users are requesting to be forgiven and they either press x button or x button to forgive or deny the request. When the user has typed it in chat (!forgive) They will be frozen instantly and granted with god mode and will not be able to damage anyone(Again dont know if this is possible) and if they are accepted they will be unfrozen and will not be able to be damaged for 1-2 seconds to prevent freekill and they will also not be able to do any damage during that time as well. That goes the same for them being denied so if a ct is camping them they have a small amount of time to move away to make it harder for the camping ct pop them. I can see who unfair this might be for both ends but it will stop people free killing t's which costs the ct's less rounds because cts have to slay for that. The unfair side for t's i can see is they are really close to ct and they have a scout or awp and miss all shots and the t can just run at them and ez kill. But the ct unfair side might be its not enough time or something along the lines for t's to move. Anyways i'm not sure if this is possible but seems like a small step to fixing the freekills for requesting to come back.(And this does happen so don't say it doesn't)
Byte
Ok so if you type !forgive in chat or /forgive a menu the right side of the wardens screen will show how many users are requesting to be forgiven and they either press x button or x button to forgive or deny the request. When the user has typed it in chat (!forgive) They will be frozen instantly and granted with god mode and will not be able to damage anyone(Again dont know if this is possible) and if they are accepted they will be unfrozen and will not be able to be damaged for 1-2 seconds to prevent freekill and they will also not be able to do any damage during that time as well. That goes the same for them being denied so if a ct is camping them they have a small amount of time to move away to make it harder for the camping ct pop them. I can see who unfair this might be for both ends but it will stop people free killing t's which costs the ct's less rounds because cts have to slay for that. The unfair side for t's i can see is they are really close to ct and they have a scout or awp and miss all shots and the t can just run at them and ez kill. But the ct unfair side might be its not enough time or something along the lines for t's to move. Anyways i'm not sure if this is possible but seems like a small step to fixing the freekills for requesting to come back.(And this does happen so don't say it doesn't)
Byte