01-05-2018/10:35 AM
Release Notes for 4/30/2018
[AUDIO] – Enabled streaming audio by default, making use of the ‘sound cache’ unnecessary. The sound cache can be forced back on by setting snd_disable_legacy_audio_cache 0 if any issues are found. – Weapon reload sounds now follow the reloading players as they move around. – Fixed sound device override exploit to cancel sounds. [GAMEPLAY] – […]
http://blog.counter-strike.net/index.php/2018/04/20400/
[AUDIO] – Enabled streaming audio by default, making use of the ‘sound cache’ unnecessary. The sound cache can be forced back on by setting snd_disable_legacy_audio_cache 0 if any issues are found. – Weapon reload sounds now follow the reloading players as they move around. – Fixed sound device override exploit to cancel sounds. [GAMEPLAY] – […]
http://blog.counter-strike.net/index.php/2018/04/20400/