29-09-2016/11:10 AM
Release Notes for 9/28/2016
[GAMEPLAY] – Replaced accuracy model for shots taken while in the air. See http://blog.counter-strike.net/index.php/air-time/ for details. (Thanks /u/SlothSquadron for RC feedback) [SOUND] – Increased fidelity and reduced distortion in fire sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, unsilenced M4A1-S, and AK47. – Added unique distant, draw, and reload sounds for Famas, Galil, Aug, SG553, […]
http://blog.counter-strike.net/index.php/2016/09/16156/
[GAMEPLAY] – Replaced accuracy model for shots taken while in the air. See http://blog.counter-strike.net/index.php/air-time/ for details. (Thanks /u/SlothSquadron for RC feedback) [SOUND] – Increased fidelity and reduced distortion in fire sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, unsilenced M4A1-S, and AK47. – Added unique distant, draw, and reload sounds for Famas, Galil, Aug, SG553, […]
http://blog.counter-strike.net/index.php/2016/09/16156/