01-02-2017/04:17 PM
It would be pretty funny seeing someone prehop for awhile in their cell then boost off. I like the idea of a buff but not uncapped.
dood.
Bunnyhop Speed
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01-02-2017/04:17 PM
It would be pretty funny seeing someone prehop for awhile in their cell then boost off. I like the idea of a buff but not uncapped.
dood.
01-02-2017/04:22 PM
I'm too good already so you should cap it at 90% so I can have a challenge
01-02-2017/04:23 PM
(This post was last modified: 01-02-2017/04:24 PM by n8. Edited 2 times in total.)
A special day of this would be cool. However i would keep it as it currently is, for the normal days, adding more speed could cause a few problems :3
01-02-2017/04:23 PM
(01-02-2017/04:17 PM)Vinyl Wrote: It would be pretty funny seeing someone prehop for awhile in their cell then boost off. I like the idea of a buff but not uncapped. Yeah that is the thing :p Maybe we can add back round modifiers and get rid of walking day? The other days were enjoyable, walking day was the only bad one.
01-02-2017/05:16 PM
130% would be nice
01-02-2017/05:44 PM
(01-02-2017/04:23 PM)TripleCDawg Wrote:(01-02-2017/04:17 PM)Vinyl Wrote: It would be pretty funny seeing someone prehop for awhile in their cell then boost off. I like the idea of a buff but not uncapped. 1. Low Grav 2. Uncapped Bunny Hopping I NEVER saw the "fast speed" round modifier or whatever it was called used.
none of ur goddamn business
01-02-2017/05:50 PM
(01-02-2017/08:10 AM)TripleCDawg Wrote: Personally I think if it was raised it would make it too easy to rebel and it wouldn't really suite jailbreaks playstyle tbh. ^ some players can already rebel by Bhoping past bullets and killing CT's so giving them more speed would just make it like a walk in the park for the T's
01-02-2017/05:55 PM
raise it slightly, not too much, it leaves people to just bhop in small spaces and build up spd imo
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01-02-2017/08:40 PM
Keep it how it is, however I like the idea of the round modifier
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