06-07-2017/11:00 AM
(This post was last modified: 06-07-2017/11:01 AM by Byte. Edited 2 times in total.)
Suggested by asriel
How to play:
Example (Person 1): It's the year 2025 and all chaos has amidst around Tokyo (does that make sense?) you're walking down a destroyed pathway as if someone has taken chunks out of it and eaten it, you see a house that looks completely unscathed.
Options:
You slightly open the door and see a mysterious ghostlike silhouette walking towards you and it disappears, you hear a noise towards the left side of the house.
Options:
And so on.
How to play:
- Someone would create the timeline and scene w/ location etc.
- Then they will give two options and the next person chooses one option and continue the story for a sentence then give another two options.
- Note that both options may still lead to the same ending or same scene and sometimes even if you would've picked the other option it still would've led you there because fate.
- The story teller can end the story or if the person in the story dies.
- The genre is not restricted.
- Have fun.
Example (Person 1): It's the year 2025 and all chaos has amidst around Tokyo (does that make sense?) you're walking down a destroyed pathway as if someone has taken chunks out of it and eaten it, you see a house that looks completely unscathed.
Options:
- Go to the door and take a peek to see if you can scavenge anything.
- Keep going on the pathway.
You slightly open the door and see a mysterious ghostlike silhouette walking towards you and it disappears, you hear a noise towards the left side of the house.
Options:
- Your curiosity gets the best of you and you check out where the noise is coming from.
- Continue looking in the part of the house that the noise isn't coming from.
And so on.