05-11-2019/05:38 PM
(This post was last modified: 05-11-2019/05:51 PM by Craziboy_1. Edited 2 times in total.)
(05-11-2019/04:43 PM)Byte Wrote: Okay so I was originally in charge of adding this rule.
Basically the idea is, once you hit the LR period as a T you become a little 'free' and can move around and relax (stop following orders).
Its your reward for surviving until the end of the round which is different to what most other servers do.
I strongly feel like this is more fun and laid back.
The only 2 orders guards (any guard) can provide is to not come dangerously close (to prevent easily backstab rebels) and to start LR within 30 seconds.
Delaying is still against the rules and any intentional/lengthy delays will be hit up with warn/slay/swap/ct ban etc. You can play out the LR however you like but sitting knifing a wall for 5 minutes won't flow.
What issues/suggestions do people have with the rule?
ALSO: Wrong section, moving this to Jailbreak discussion.
CT38: GUARDS and WARDENS cannot give orders to SURVIVING PRISONERS in any way. This includes telling them to FREEZE. However, they can order that a SURVIVING PRISONER begins an LR within 30 seconds and does not come dangerously close to any GUARD.
This rule allows ALL CT's to give those two orders. However, it does not state anywhere on the rules thread that CT's HAVE to give these orders. What I would suggest would be an edit clearly stating when the LR period begins, Surviving Prisoners MUST LR within 30 seconds (or a SPECIFIED time frame). This is because if a new player makes it to the LR stage and DOES NOT order a T to LR, they are not breaking any rules. There is also no rules AGAINST delaying outside of CT10, CT36 and T8 which ONLY apply to rebeling and ACTIVE LR's. A new player who is looking to troll can easily delay a round up to 5+ minutes, preventing over 10+ players from playing simply due to this hole.
You also have rules that contradict each other e.g CT4: GUARDS may give out orders to individuals but their orders can be overruled by the WARDEN.
When applied to this situation (CT38), the Warden CAN overturn a GUARD'S order to remain out of knifing distance AND the LR within 30 order. This means a CT and T can remain on the map during LR period without needing to LR as it is not breaking ANY RULES. What the fuss here is about old server members having their own form of rules which is unwritten and brushed off as 'common sense'.
What Sleep and I are requesting is an overhaul of these rules to patch up these holes. You've seen what happens when just the two of us POINT THEM OUT. Not using and abusing, just stating that they are there to be abused. This has had fallout in the discord and in game with extreme amounts of harassment. Imagine what would happen if a troll got onto the server and actively abused these holes.
What Sleep and I have ever wanted out of this discussion was a COMMUNITY BASED revise of the rules they play by as it is significantly different from what the ACTUAL rules are. The sever currently plays with several HIDDEN rules and mechanics which are never stated anywhere and are just expected of players to figure out with 'common sense'. For example, delaying, there are a few niche rules about it, but nothing stops a Warden from locking all T's inside solitary and leaving them there. Not allowing T's to use LR's such as Russian Roulette to spawn CT's into areas where they will die. These NEED to be written down and added to the rule list if you expect them to be abided by.
T rules are extremely unclear on punishments as well. Under the CT rules headline, it clearly states: "If any of these rules are broken, Guards may be slayed/swapped and/or CT banned." Nothing like this exists for the T rules. T rules 1, 2, 3, 4, 6 and 9 can be seen as 'rebel' rules which result in a kos if broken. However T rules 5, 7, 8 and 10 have resulted in bans when broken. This needs to be cleared up.
TL: DR, there are abuseable holes in the rules that should be patched up. There are several vague rules which should be clarified and several T rules which should be reclassed due to the extreme difference in punishment.
We believe this should occur because of the REVAMP which should see an increase in new players. The rules should be clear and fair for them to understand without having to bug older players for the unwritten rules.
Sorry for posting in the wrong area and thank you for reading Byte
Also, pointing out flaws isn't inherently wrong, however bashing people for doing so is. Quit it.
Also, Also, this is a suggestion/discussion thread, leave your irrelevant posts in drafts. Again, this is a revamp, we are supposed to be bettering ourselves and this community.