17-11-2019/01:50 PM
People with perm VIP, like myself. Credits are completely useless. We can't give them away and we can't spend them. I think something that could be added that would be cool is to type !shop and with your credits buy things like a Zeus at the start of a round for a t. This obviously would be for everyone not just for perm VIP. Maybe you could buy something and with doing this you have a higher chance to spawn in hotcell. Maybe buy a flashbang. I don't think these should be permanent, however, I think upon purchase you get the item you have purchased for 3 rounds. This would bring a new aspect to jb and it would give people more of a reason to stay online to get credits to buy these types of things. Just with this idea in mind, the community could come up with many more cool things to add.
Main points:
Purchasable flashbang on T side (Lasts 3 rounds)
Purchasable hotcell (once upon purchase this could either increase your odds to spawn in hotcell, or make it so you spawn in hotcell. This could either last one round or 3, I'd prefer 1 round. My only worry is that there might be like 7 people all in hotcell at once.
Purchasable Zeus on T side (Lasts 3 rounds)
Purchasable gun (P250, Glock, USP) This will be relatively expensive and can only be purchased once per map. And it puts in chat that a player has purchased a gun, Too let guards have a higher chance of surviving. Or you could make it so nothing gets put in chat, I only added it because I feel it could be really overpowered especially for new wardens/guards.
Purchasable guard position (Higher in guard q)
Purchasable armor for T side, This would prove to be useful when rebelling.
These are just ideas. Also, some of this have been said in previous threads that where I mainly got the Idea from.
Main points:
Purchasable flashbang on T side (Lasts 3 rounds)
Purchasable hotcell (once upon purchase this could either increase your odds to spawn in hotcell, or make it so you spawn in hotcell. This could either last one round or 3, I'd prefer 1 round. My only worry is that there might be like 7 people all in hotcell at once.
Purchasable Zeus on T side (Lasts 3 rounds)
Purchasable gun (P250, Glock, USP) This will be relatively expensive and can only be purchased once per map. And it puts in chat that a player has purchased a gun, Too let guards have a higher chance of surviving. Or you could make it so nothing gets put in chat, I only added it because I feel it could be really overpowered especially for new wardens/guards.
Purchasable guard position (Higher in guard q)
Purchasable armor for T side, This would prove to be useful when rebelling.
These are just ideas. Also, some of this have been said in previous threads that where I mainly got the Idea from.