05-05-2016/07:54 PM
In Hunger games you can camp armoury after random weapons have been given out.
In FFA, you cannot camp armoury but can visit it at any time to get guns/hunt.
Rules have been updated to clarify this:
https://www.invexgaming.com.au/showthread.php?tid=840
Now, as for medic, I decided not to disable it completely for FFA and HG but I can very easily disable it if people would prefer.
Reason for not disabling it is if you get wounded and make it to medic, that should be okay as you can heal up and move on but literally camping it and healing while fighting is pretty unfair.
So 2 options:
- Disable medic completely on these rounds (imo is meh as healing should be fine on FFA and probably HG too). Note that zombie day already disables the medic.
- Add new rule to ban camping of medic on these rounds but visiting it for HP is fine.
Thoughts? All this would come out in the next warden tools update.
In FFA, you cannot camp armoury but can visit it at any time to get guns/hunt.
Rules have been updated to clarify this:
https://www.invexgaming.com.au/showthread.php?tid=840
Now, as for medic, I decided not to disable it completely for FFA and HG but I can very easily disable it if people would prefer.
Reason for not disabling it is if you get wounded and make it to medic, that should be okay as you can heal up and move on but literally camping it and healing while fighting is pretty unfair.
So 2 options:
- Disable medic completely on these rounds (imo is meh as healing should be fine on FFA and probably HG too). Note that zombie day already disables the medic.
- Add new rule to ban camping of medic on these rounds but visiting it for HP is fine.
Thoughts? All this would come out in the next warden tools update.