05-07-2015/10:17 PM
(05-07-2015/09:53 PM)Byte Wrote:(05-07-2015/01:17 PM)reminiscences Wrote: I think a chat message would suffice for >20 seconds in jail followed by 10 slaps or so if they go beyond 30seconds.
As previously mentioned it isn't possible on all maps, but also I think it requires a more generic function where you shouldn't have to pre plot each maps coordinates for jail.
Thus I'd propose just an anti camp plugin or zone plugin ( zone being how the map vmf decides on zones) that provides the above features
Don't think its possible unless we make coord grids for each jail?
Otherwise you'd have to edit every map which is more of an issue.
I think we could do this:
20 seconds in jail - warnings in chat
30 seconds + in jail - hp slowly starts disappearing (in similar fashion to lifedrain event rounds).
In jails where its basically impossible to get out, we could disable this plugin?
What are the opinions on this?
Sounds good, but I'd prefer it to be stricter.
Think of it, no-one should ever be in the jail of ski for 20 seconds or more. Count to 20 and imagine someone spending all that time in jail, it's just silly.
My idea would be 10 (or 15) seconds for warnings, 15 (or 20) for losing health.
Take note, obviously if we did 15 seconds for warnings, 20 would be the point at which time starts, just incase that's misinterpreted.