17-09-2016/01:15 PM
Release Notes for 9/16/2016
[Gameplay] – The first-person camera of players, spectators, and demo-viewers is no longer allowed to rise higher than their third-person head. This should prevent first-person players from being able to see from perspectives where their third-person head is not also exposed. – When a player’s first-person camera is adjusted, bullets fired from both their client […]
http://blog.counter-strike.net/index.php/2016/09/16029/
[Gameplay] – The first-person camera of players, spectators, and demo-viewers is no longer allowed to rise higher than their third-person head. This should prevent first-person players from being able to see from perspectives where their third-person head is not also exposed. – When a player’s first-person camera is adjusted, bullets fired from both their client […]
http://blog.counter-strike.net/index.php/2016/09/16029/