18-01-2018/06:33 PM
ok again, don't mean to comment but this does trigger me. Have you ever been on say a gmod server. You can spawn in a prop and move and do what ever you want with it right, if you got heaps of props then obvs the server would start lagging because there are many ENTITIES which cause the server to lag cause there is to much within a condensed world. Now if you have a set amount that people are allowed to spawn/already spawned in items then what ever is done with that wont really hurt the server. This was just a way i could but it as basic as i could. Basically the more entities the more lag, set entities wont do much, and yes i get where you are coming from but with servers they are kinda similar but in this case it should make any difference in this case. Don't have beef with either i'm just trying to state the fact that this has nothing involved with what is actually going on. I know this from experience when i was testing the rust server out so that's where i got that from(ik its a different game but basically the same when hosting servers)