15-02-2017/01:56 PM
Release Notes for 2/14/2017
[ SERVERS ] – Reduced per-client memory use by sharing network buffers. – Increased entities delta buffers to 192Kb to support connecting to game modes with many entities (sv_delta_entity_full_buffer_size on the server can be used to increase it up to 256Kb if needed) – Added a better error message for clients explaining the too many […]
http://blog.counter-strike.net/index.php/2017/02/17936/
[ SERVERS ] – Reduced per-client memory use by sharing network buffers. – Increased entities delta buffers to 192Kb to support connecting to game modes with many entities (sv_delta_entity_full_buffer_size on the server can be used to increase it up to 256Kb if needed) – Added a better error message for clients explaining the too many […]
http://blog.counter-strike.net/index.php/2017/02/17936/