23-05-2017/10:50 PM
Not sure how this suggestion will go down but I'm happy with criticism. Whenever LR is reached, when there are only 2/1 T's left alive, the warden will be presented with an option in the warden tools menu that will last for ~10-15 seconds that will allow the warden to tele the T's to a safe area at their crosshair, outside of a map-game/away from danger. They should be able to tele them as many times as they want in the ~10-15 second time frame in case the warden accidentally places the T's in a wall or gets them stuck and needs to tele them out. ~10-15 seconds should be plenty of time to fix the odd mistake in teleporting them that I believe would rarely happen since the CT's should quickly learn how to use this ability.
The surviving T's that reach LR are often left in a map game where 1 or both T's could die which happens very often. It isn't very fair on the T's which is why I'm suggesting this ability.
You might -1 because "this could be abused" but imo it won't be because any CT has the opportunity/freedom to freekill all the T's or just troll the game at any time but this rarely happens and I don't think that this ability would be any exception.
The surviving T's that reach LR are often left in a map game where 1 or both T's could die which happens very often. It isn't very fair on the T's which is why I'm suggesting this ability.
You might -1 because "this could be abused" but imo it won't be because any CT has the opportunity/freedom to freekill all the T's or just troll the game at any time but this rarely happens and I don't think that this ability would be any exception.