24-02-2019/10:47 AM
Release Notes for 2/12/2019
[MISC] – Fixed the ‘radar spotting enemies through smoke’ mechanic to behave the same regardless of the game server tickrate, and to not reveal enemies on the opposite side of the smoke until the smoke effect dissipates. – Increased size of rendering queues for OSX and Linux game clients to address crashes when playing Danger […]
https://blog.counter-strike.net/index.ph.../02/23009/
[MISC] – Fixed the ‘radar spotting enemies through smoke’ mechanic to behave the same regardless of the game server tickrate, and to not reveal enemies on the opposite side of the smoke until the smoke effect dissipates. – Increased size of rendering queues for OSX and Linux game clients to address crashes when playing Danger […]
https://blog.counter-strike.net/index.ph.../02/23009/