16-07-2017/11:19 AM
(This post was last modified: 16-07-2017/11:21 AM by PoosKi. Edited 1 time in total.)
Kia Ora All, I've got some new special day concepts and ideas that could improve special days and add more to it.
This suggestion will be split in to two different parts, New Special Days/Modifiers.
1. New Special Days
a. Gun game/Alms Race: Like the COD game mode gun game and the csgo game mode Alms race, you would start in armory and run away, You would get spawned with a random gun and get a new one every kill. Your final kill has to be with a knife and would win you the game from there, Once you get killed you would respawn (might be very hard to code but not for Masta ) and carry on from there.
Gun spawning order: Only need 1 Kill to advance, and you can't lose levels.
Primary (m4a4/AK-47)
Primary (AUG/SG553/Galil AR/FAMAS)
Heavy (NEGEV/M249)
SMG (p90/all SMG's)
Scoped (AWP/Scout)
Scoped (DAC-DACS)
Knife! (maybe golden?)
Rules:
- No camping armory/medic
- No camping spawn points
- No Teaming (FFA)
b. ZITC (Zeus in the chamber) Zeus in the chamber is exactly the same as OITC but in stead of a Deagle, It's a zeus! Shoot your zeus and miss to regain your bullet you need to knife another player for it back. (note this could be classed as a modifier
Rules:
- No camping armory/Medic
- No teaming.
c. Scoutz Knifes: Pretty obvious tbh.
Rules:
- No teaming
- No camping armory/medic
-No map exploiting under no circumstances.
2. Modifiers
a. HungerGames ESP FFA: Like the ESP FFA but with the hunger games rule set. Pretty self explanatory.
Rules:
- No camping medic nor armory (until guns are spawned)
- NO TEAMING (even though HG is normally teams are allowed.)
b. TDM/FFA/ESP FFA Certain guns allowed : So warden can choose for a random gun set to be chosen before the start of these days, Everyone would have the same gun for example Scout/Deagle/Knife.
Rules: Normal day rules would apply to these days
Leave thoughts down below ( I know some of these modifiers have been suggested before but thought I would bring them up again.)
There is a poll to see what ideas are your favourites so please vote on them c:
Cheers lads
This suggestion will be split in to two different parts, New Special Days/Modifiers.
1. New Special Days
a. Gun game/Alms Race: Like the COD game mode gun game and the csgo game mode Alms race, you would start in armory and run away, You would get spawned with a random gun and get a new one every kill. Your final kill has to be with a knife and would win you the game from there, Once you get killed you would respawn (might be very hard to code but not for Masta ) and carry on from there.
Gun spawning order: Only need 1 Kill to advance, and you can't lose levels.
Primary (m4a4/AK-47)
Primary (AUG/SG553/Galil AR/FAMAS)
Heavy (NEGEV/M249)
SMG (p90/all SMG's)
Scoped (AWP/Scout)
Scoped (DAC-DACS)
Knife! (maybe golden?)
Rules:
- No camping armory/medic
- No camping spawn points
- No Teaming (FFA)
b. ZITC (Zeus in the chamber) Zeus in the chamber is exactly the same as OITC but in stead of a Deagle, It's a zeus! Shoot your zeus and miss to regain your bullet you need to knife another player for it back. (note this could be classed as a modifier
Rules:
- No camping armory/Medic
- No teaming.
c. Scoutz Knifes: Pretty obvious tbh.
Rules:
- No teaming
- No camping armory/medic
-No map exploiting under no circumstances.
2. Modifiers
a. HungerGames ESP FFA: Like the ESP FFA but with the hunger games rule set. Pretty self explanatory.
Rules:
- No camping medic nor armory (until guns are spawned)
- NO TEAMING (even though HG is normally teams are allowed.)
b. TDM/FFA/ESP FFA Certain guns allowed : So warden can choose for a random gun set to be chosen before the start of these days, Everyone would have the same gun for example Scout/Deagle/Knife.
Rules: Normal day rules would apply to these days
Leave thoughts down below ( I know some of these modifiers have been suggested before but thought I would bring them up again.)
There is a poll to see what ideas are your favourites so please vote on them c:
Cheers lads