11-12-2017/01:20 AM
(This post was last modified: 11-12-2017/01:26 AM by lb. Edited 2 times in total.)
Totally My Idea :^)
On maps such as dust2 overcore and ski_tsr I always hear people complaining about getting killed as soon as they come through teleporters. This could be prevented by adding a plugin that would give us around 1 - 1.5 seconds of immunity as soon as we come through a tele. I feel like 1 - 1.5 seconds is ample time for a person to leave a tele and also means us admins would not have to be so strict on telecamping rules. It takes about 1 second for players to leave dust2 jail after getting the boost, and on ski_tsr generally when you fall into jail you instantly smash up against the door to leave jail and thats when you get shot, however implementing this plugin would mean that most people would get shot while immune and most of the time will always make it out of jail (unless its locked :^) ).
I won't have to worry about 375438578495873945843 telecamping complaints anymore! (if this is implemented)
On maps such as dust2 overcore and ski_tsr I always hear people complaining about getting killed as soon as they come through teleporters. This could be prevented by adding a plugin that would give us around 1 - 1.5 seconds of immunity as soon as we come through a tele. I feel like 1 - 1.5 seconds is ample time for a person to leave a tele and also means us admins would not have to be so strict on telecamping rules. It takes about 1 second for players to leave dust2 jail after getting the boost, and on ski_tsr generally when you fall into jail you instantly smash up against the door to leave jail and thats when you get shot, however implementing this plugin would mean that most people would get shot while immune and most of the time will always make it out of jail (unless its locked :^) ).
I won't have to worry about 375438578495873945843 telecamping complaints anymore! (if this is implemented)