The following changes are now available for testing in the “1.36.8.5-rc1” Beta Depot. [GAMEPLAY] – Grenades will no longer go through closed doors in certain rare circumstances. – Players can no longer pick up weapons through walls or without direct line-of-sight. [MISC] – Fixed an issue causing certain areas to not render correctly when spectating […]
[MAPS] Vertigo: -Switched Wingman version to bombsite B -Made white metal structures on B site slightly larger, to prevent excessive angles/boost positions -Added some floor material variation for footstep differentiation (CT corridor to back of A, elevator room near A site, T entrance to mid) -Lowered C4 explosion radius (from 500 to 400) -Added grenade […]
[GAMEPLAY] – Added a scoreboard element to indicate loss bonus for each team in Competitive and Wingman game modes. – Zeus-x27 will no longer be able to kill people through walls. [MISC] – Fixed an issue causing black screen for users with integrated Intel GPU running with -d3d9ex launch option. – Improved matchmaking times for […]
[GAMEPLAY] Adjusted round loss bonuses with the goal of reducing a negative feedback loop following streaks of losses. – Round loss bonuses are now based on the count of a team’s round losses. The count increases by one after every loss, and decreases by one after every win (minimum 0). — With 0 Losses: $1400 […]
After several months at a discount, players have found their way to the AUG. Now that everyone has had a chance to learn to love it, the AUG has returned to its original price tag. There’s a lot more to digest in today’s update, from changes to maps to the in-game economy, shotguns, and rifles. […]
[ LOCALIZATION ] – Fixes for multiple languages to not use fallback font in place of “Lucida Console” which improves legibility of netgraph, console, and other vgui elements. – Add localization tokens for Danger Zone end of match “Damage Taken” and “Damage Given”. – Fixes for some strings getting truncated in the HUD progress bar. […]
[MAPS] Vertigo: -Gameplay updates to bombsite A -Updated art -Enabled bombsite A in Wingman Blacksite: -Added commemorative graffiti for Katowice Showmatch Biome: Reverted the following January update changes: -Reopened connector between between A main and A long. -Reopened mid lower entry. Abbey: – Added half body cover on B bombsite – Moved B long closer […]
[GRAPHICS] – Added an optional -d3d9ex command line switch to reduce CPU memory use by about 40%. If you encounter graphics problems with this feature, please send an email to [email protected] with the subject “D3D9EX”. [COMMUNICATION OPTIONS] – Added communication options in Game Settings which allow the following: — Mute enemy team — Block communication […]
Congratulations to Astralis, Champions of IEM’s 2019 CS:GO Major in Katowice! ENCE’s magnificent improbable journey ends in the Grand Finals against heavily-favored back-to-back champions Astralis who won their third Major convincingly on Train and Inferno. Thank you to everyone who watched, ESL, Intel and all the players and organizations who made this tournament possible.
After two stages, 8 teams remain in pursuit of a Major Championship in Katowice. The quarterfinals of the Champions Stage begin on February 28th and culminate with the Grand Finals at Spodek Arena on March 3rd. Be sure to make your picks prior to the start of the Champions Stage – if your Katowice Event […]