So I've noticed this happening around 4-5 times but when Ski has been chosen occasionally the server goes down or takes A REALLY LONG TIME to load but it's only been doing it recently to me. Soona
[UI] – Adjusted Spectator Graphs: Replaced HSP and economy stats with Enemies Flashed and Utility Damage. – Added main menu UI to register for a new beta. [MAPS] – Tulip — Various bug and exploit fixes – Mirage — Vandalism – Moved Nuke to the Active Duty map group. – Moved Inferno to the Reserves […]
Today, we’re reintroducing Nuke to the Active Duty map group, and moving Inferno to the reserves. Nuke will be featured as one of the seven maps played at the CS:GO Major Championship at ESL One Cologne 2016. So queue up, put it through its paces, and send us your feedback!
Not sure how to phrase this post, so I'll just ramble:
The map secrets (speed and lowgrav) should be off limits to CTs. Not only because they make rebelling extremely difficult, but because it causes the CTs to spam over each-other for the first ~20-30 seconds.
Ontop of this, the CTs then become a lot more aggressive with their movement -- I constantly see CTs with speed bait multiple times a round by running straight through / past stacks of Ts, because they simply don't feel like there's any chance of them dying.
Not really sure how to deal with it. Removing them from the map is a little lame, but would solve the problems without adding more rules to an already extremely long list. Thoughts from everyone?