13-03-2016/10:48 PM
Zombie day can be fun (it's usually overplayed by SOME wardens) but there definitely some issues with it.
Infected trapped - too easy for infected to get stuck in courses... If the initial infected are in a closed course it's a waste of a day.
Negev - this thing is utterly broken on infected day haha. Waterside is a classic example of negevs blowing zombies to hell and back.
Unreachable places - finishing a course as survivor first can mean gg to infected (mountain minecraft jail map is an example of this). A zombie has no way to reach the winners box (unless jetpack which is illegal). Personally I feel that aside from the speed boost they also probably need a jump boost as well...
These 3 reasons are one of the reasons why I don't like zombie days much... I'm wondering if I'm the only one who feels this way.
I apologize in advance if I have poor grammar or punctuation since I posted this from my iFail phone
Infected trapped - too easy for infected to get stuck in courses... If the initial infected are in a closed course it's a waste of a day.
Negev - this thing is utterly broken on infected day haha. Waterside is a classic example of negevs blowing zombies to hell and back.
Unreachable places - finishing a course as survivor first can mean gg to infected (mountain minecraft jail map is an example of this). A zombie has no way to reach the winners box (unless jetpack which is illegal). Personally I feel that aside from the speed boost they also probably need a jump boost as well...
These 3 reasons are one of the reasons why I don't like zombie days much... I'm wondering if I'm the only one who feels this way.
I apologize in advance if I have poor grammar or punctuation since I posted this from my iFail phone