24-05-2016/03:26 PM
This should work out really well, especially on the maps like Utopia where there are 1 way walls...
Another Idea I had Hello World is: If a player has a bounty of over 100 they get a beacon. This way if there is that 1 player that keeps going into those annoying spots that are really difficult to get to, you can sacrifice 100 credits in order to bring more attention to him, and have him "taken care of".
Another Idea I had Hello World is: If a player has a bounty of over 100 they get a beacon. This way if there is that 1 player that keeps going into those annoying spots that are really difficult to get to, you can sacrifice 100 credits in order to bring more attention to him, and have him "taken care of".