Today’s update is all about maps, with significant changes to Vertigo, and an update to the map pool! We’re welcoming two maps to the pool: Breach, a defusal map set in a spacious corporate building, and Seaside, an old community favorite. They’ll be replacing Workout, which has been removed from official matchmaking. Scrimmage! Ready to […]
[GAMEPLAY] – Added Breach and Seaside to Defusal Group Sigma. – Removed Workout from official matchmaking. – Added “Scrimmage Maps” to official competitive matchmaking. Scrimmage maps include: Ruby, Breach, Seaside. — When playing Scrimmage Maps in official competitive matchmaking: there are no restrictions on players in your party, your Skill Groups will not be adjusted […]
[ NETWORKING ] – Added a game server network channel traffic analysis framework for each client connection. – Added a game server setting, “net_chan_limit_msec”, which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing […]
The time has come for you to put your Danger Zone skills on display–Danger Zone now has skill groups! Your skill group will be visible in the main menu and as a spectator after your match has concluded. Your skill group is a mark of your recent performance, and players of all skill groups can […]
[Danger Zone] – Added skill groups to Danger Zone. – Skill groups are visible in the main menu and as a spectator after your match has completed. – Danger Zone skill groups are driven by your placement in recent matches. – Players of all skill groups can participate in matches together.
[ MISC ] – Disabled purchasing of snowballs through console commands. – Fixed server messages to truncate at valid unicode character boundaries. – Increased buffer size for server notification messages like “Player x left the game”.
[ MISC ] – Added support for displaying Berlin 2019 Minor play-off matches in-game. – Fixed the events lister showing two rows for events that were both favorited and featured. – Adjusted HE grenade collision hull to reduce rolling when dropped. [ MAPS ] Workout – Retextured the pool area so its a lot brighter […]
[MISC] – Fixed in-game blog sometimes not showing the most recent content. – Fixed missing CSM on some materials in OpenGL. – Fixed grass height bug on Linux. [MAPS] Dust II – Fixed spawn priorities. – Fixed pixelwalk in retro version. – Added navmesh names for retro version.
Twenty years ago, a humble Half-Life mod changed the gaming world. Constantly evolving and shifting over the years, Counter-Strike has never lost its fundamentals: it’s easy to learn, takes a lifetime to master, and is supported by a massive global community. You can celebrate the history of CS with a retro version of Dust II, […]
[20TH ANNIVERSARY] – Celebrate 20 years of Counter-Strike with a retro version of Dust II, currently available in the Casual Dust II map group. – The Chicken Capsule is now available for purchase in-game. [GAMEPLAY] – Adjustments to the AUG to bring its utility more in line with other rifles. — Slightly reduced rate of […]