On Jailbreak once guns spawn different players receive different health. This is really unfair because their have been plenty of times where I have sprayed someone down and given them 150 damage, only for them to damage me 100. Its kinda unfair.
Its been a bit over a year when I first played on a Invex server and I meet some nice people. I used to play it all the time but I wasn't very good but the community was nice so I kept coming back. I stopped playing for a bit then I came back and it is a little sad to see that some of the people I played with are now banned.
About me:
My name is Liam
I'm 15
I live in New Zealand
I play a CS:GO and other games like Rocket League and mmo's like Black Desert Online
In hunger games not everyone has the same health and its kinda annoying because sometimes people can tank awp shots. Maybe everyone could have the same health
Maybe there could be a tips section where if someone needs help someone could give them tips or if someone wants to tell people tricks they found they could put it there
Counterstrike workout plan with nick
Rules:
Each game a different exercise will be set, see the section for your workout.
Bonus rules:
View the bonus for the designated exercise, bonuses are:
ACE, 1v4 Clutch, Knife kill, Game Win, Ninja defuse
Pushups:
During game:
5 Pushups per bonus
End game:
IF Kills < 40:
Do Kills x2 pushups (EG: 22 kills = 44 pushups)
If Kills > 40:
Do Kills x 1.5 pushups (EG: 40 kills = 60 pushups)
Situps
In game bonus:
10 Situps per bonus
End game:
IF Kills < 35:
Do kills x 3 Situps (EG: 22 kills == 66 Situps)
IF Kills > 35:
Do kills x2 Situps (EG: 35 kills = 70 Situps)
Squats
During Game
5 Squats per bonus
I've been thinking of a good suggestion to improve jailbreak to make it the absolute best and I think I have an Idea, this I think would be hard to implement but an feature that no other server would have, it would be in the miscellaneous part of the shop costing a whopping 28,000 credits, now you may think this is a lot but I will go into why it is a fair price. I'll give detail as to what it would do
Once purchased on the shop you would bind it the same as jetpack ( bind v 'invis')
It would be on a one minute cool down each time it's used. When pressed it's bind it will make your character invisible for 2.5 seconds and would have to wait a minute to use it again, I believe the time is long enough to get a bit of distance and not to long to completely get away so it's not op, I also believe adding a 1 minute grace period at the start of the round because it would be too easy to get away at the start and by one minute you would be somewhere in a more open area meaning when getting away it wouldn't be so Overpowered, The ct's should still be able to shoot them but essentially it would be an invisibility skin for 2.5 seconds. Now for the reason I think it should be such a large amount is so not everyone would be able to get it, a lot more people would donate which is benefiting the server hosting and people would be playing more to get the credits so having a more active community would be a game changer, I think that it would be worth the time to implement as it would bring something to the server that no other server has and bring a lot more people to invex. Let me know if you think the time should be changed or the price should be changed and why and I'll be happy to read!
TLR
an invisibility feature for the T's that lasts 2.5 seconds
I've noticed when using my phone on the forums, that when tap in the quick reply textbox, the textbox then expands. The only problem with it expanding is that it then covers the Post Reply button, and you can't press it unless you press the corner of the preview button.
Not sure if this is just me, but I'll try get a screenshot.
Edit: find it mostly happens on full thread pages. Still trying to replicate glitch.