28-06-2016/08:35 PM
(28-06-2016/08:33 PM)Byte Wrote: Seth we can't really fix this...its a game mechanic.
Unless we like destroy the tactical nade after X time to stop it from permanently making people stuck.
I could also try to make it not collide with players (ie goes right through players) but I'm not sure if this is possible or a better solution.
Thoughts?
How about if it collides with a stack, instantly or after a second, destroy it.
none of ur goddamn business